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Joined: Mar 2001
Posts: 17,258 Likes: 267
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 17,258 Likes: 267 |
Also, he won't give a shit about any of this; he is very, very much a single-issue voter wrt the driver. If it's not dithering the Gouraud polys, we are the suckiest sucks to ever suck.
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Joined: Aug 2011
Posts: 499
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Senior Member
Joined: Aug 2011
Posts: 499 |
Beetlejuice is one of my favourite movies, but let's try to stay on topic 
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Joined: Aug 2009
Posts: 1,283 Likes: 220
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,283 Likes: 220 |
Carl: Are you interested if I do some testing and publish the results? 
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Joined: Jan 2012
Posts: 892 Likes: 17
Senior Member
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Senior Member
Joined: Jan 2012
Posts: 892 Likes: 17 |
Sure, I don't have a problem with that.
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Joined: Aug 2009
Posts: 1,283 Likes: 220
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,283 Likes: 220 |
Ok, I report only things that didn't worked in my testing: Battle QixHangs as soon as you beat a level, it's probably a trivial fix. Brave Fencer Musashiblack screen on initial FMV (it's some kind of title screen transition), dies after Chapter 1 screen shows up. Apparently pSX has problems with it too (iirc fussy CD-Rom timings) DiabloBlack screen after the disclaimer screen. Dragon ValorBlack screen, reads from unmapped addresses. Final Fantasy VIIIObviously the protection isn't yet cracked, just wanted to debug trick it: (the battle transition gfx is completely broken but oh well ...) (to be continued ...)
Last edited by Kale; 01/17/13 08:30 PM.
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Joined: Apr 2008
Posts: 49
Member
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Member
Joined: Apr 2008
Posts: 49 |
I tried Castlevania Symphony of the Night and was prompted by the game to format the memory cards which appeared to be successful. Then I saved the game, but when I restarted mess, I was prompted to format the memory cards again.
Should I see a file in the memcards directory, like memcards/psu/something? Or would it be in nvram?
(Edit: I saved the game again, did a soft reset with F3 and the memory cards appeared and my save game was there. But quitting and starting MESS couldn't find the memory cards.)
(Edit: Carl says this is expected behavior, since the memory card is not yet saved on exit. Thanks Carl! It's looking great so far!)
Last edited by zillion; 01/17/13 09:31 PM.
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Joined: Aug 2009
Posts: 672
Senior Member
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Senior Member
Joined: Aug 2009
Posts: 672 |
Bakuten Shoot Beyblade 2002 - Bey Battle Tournament 2: Works only on 4.0+ bios (but the little bit that I played (and lost) it works ![[Linked Image from i.imgur.com]](http://i.imgur.com/oeles.png) ![[Linked Image from i.imgur.com]](http://i.imgur.com/OdPn4.png) Dance Dance Revolution: Disney Mix Works, but the music in the song selection is played at the wrong spees, once one get to the song it self it plays correctly ![[Linked Image from i.imgur.com]](http://i.imgur.com/r51eb.png) ![[Linked Image from i.imgur.com]](http://i.imgur.com/JVwkC.png) Dino Crisis still get stuck here: ![[Linked Image from i.imgur.com]](http://i.imgur.com/st2EQ.png) Tekken 3: Playable ![[Linked Image from i.imgur.com]](http://i.imgur.com/27aCM.png) CTR - Crash Team Racing; hangs here: ![[Linked Image from i.imgur.com]](http://i.imgur.com/x7MYC.png) But it shows first the full logo, and when it suppose to start the cd it throws this and semi hangs MESS, and in a window it crashes.
Last edited by Kaylee; 01/17/13 09:17 PM.
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Joined: Oct 2006
Posts: 1,017 Likes: 21
Very Senior Member
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Very Senior Member
Joined: Oct 2006
Posts: 1,017 Likes: 21 |
Someone test Star Wars: Masters of Teras Kasi for me 
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Joined: Jan 2012
Posts: 892 Likes: 17
Senior Member
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Senior Member
Joined: Jan 2012
Posts: 892 Likes: 17 |
I tried Castlevania Symphony of the Night and was prompted by the game to format the memory cards which appeared to be successful. Then I saved the game, but when I restarted mess, I was prompted to format the memory cards again. Memory cards still aren't saved once you exit, yet. They should work if you do a soft reset though.
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Joined: Aug 2009
Posts: 1,283 Likes: 220
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,283 Likes: 220 |
The Dungeon RPGWorking now. Gran Turismo King's Field 2Black screen. Legacy of KainFMVs are now jumpy. It still hangs at a dialogue line after few secs of a new game. LSD - Dream EmulatorBlack screen with some music playing in the background. Mahjong Station MazinBlack screen. Metal Gear Solid VR MissionsBGMs pitch is slower than expected during gameplay. Otherwise working. Minor gfx bug when in PSG1 mode: Micro Machines V3 Again, sound pitch issues (too fast this time around). Plus, whatever mode you choose it seems to hang just before showing the character talking (FMV). [img] http://mamedev.emulab.it/kale/fast/files/0018_384800013.png[/img] Night RaidBlack screen at the FMV. It should also have missing backgrounds just like GNET version (pSXAuthor knows why) Tekken 3Works now [img] http://mamedev.emulab.it/kale/fast/files/0007_618560715.png[/img] Tony Hawk Pro Skater It still has messy gfxs despite that smf added the missing opcode recently. [img] http://mamedev.emulab.it/kale/fast/files/0009_67239504.png[/img] TornekoWorking now. [img] http://mamedev.emulab.it/kale/fast/files/0010_712276785.png[/img] Vib RibbonHangs at loading screen if you try to start a play, pukes "cdda buffer underflow" messages if you run the tutorial.
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