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Re: Playstation WIP thread [Re: crazyc] #84665 01/22/13 07:39 PM
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Kale Offline
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I haven't seen that line of garbage, so no.

And well, x68k version always had gfx/sound issues to my knowledge. I have an HDD installed version, it still shows black on level 1 backgrounds and doesn't have whatever special effect used for the water.

Re: Playstation WIP thread [Re: crazyc] #84666 01/22/13 07:54 PM
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R. Belmont Online Content
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The floppy version definitely was fine on level 1, including water, last time I played it. Barry? smile

Re: Playstation WIP thread [Re: R. Belmont] #84669 01/22/13 10:07 PM
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mahlemiut Offline
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Once you go indoors on stage 1, the background is largely black. This has always occurred. There is some form of layer/sprite masking that needs to be implemented, but isn't so easy with MAME tilemaps.

Last edited by mahlemiut; 01/22/13 10:07 PM.

- Barry Rodewald
Re: Playstation WIP thread [Re: crazyc] #84670 01/22/13 10:11 PM
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R. Belmont Online Content
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Yeah, you shouldn't use MAME tilemaps for complicated systems smile

Re: Playstation WIP thread [Re: crazyc] #84671 01/22/13 10:36 PM
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Kale Offline
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World Soccer Jikkyou Winning Eleven 4

Hangs at the Olympic Committee logo


Re: Playstation WIP thread [Re: crazyc] #84672 01/22/13 11:29 PM
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MikeAbson Offline
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Everyone: If you can just call me Mike, that would be great smile I do also have a basic site that is nearly ready. I was going to put it live last night, but spent considerable time adding the correct titles to the games I and the rest of us have tested. I'm thinking of just hosting it myself from my laptop (1 m/bit upload). The site is just text and I don't think too many people are going to be visiting all too often. If it becomes crazy, I can have my ISP host it instead.

Kaylee: Thanks for the list, I'll take a look at that.

Kale: I think the idea of a compatibility list for certain systems inside the doc folder is a good idea. I don't mind keeping some of these up to date, Playstation 1 and N64 (got the full No-Intro set here) I could probably do, NES would be hell and I'll leave that to someone else smile I could also do some of the smaller ones as well if you like, vboy and other obscure systems that didn't have many games. If you want to come up with a template that we can use, that's fine, or I or someone else can come up with one if you prefer. However you want to do it.

Re: Playstation WIP thread [Re: crazyc] #84673 01/22/13 11:34 PM
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Haze Offline
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Firebugs (another EU only release)
- works but with some corrupt text

it's very like rollcage (drive on the roof etc.) and actually the game I remember more from the two of them. these screenshots don't do it justice because the current f12 handling code seems to block out f12 if ctrl is pressed, plus the current HLSL toggle code (ctrl+alt+f12) crashes MAME/MESS here so bit annoying to take shots of any action (hopefully the key will be moved, i've put in a vote for it to be)




Re: Playstation WIP thread [Re: crazyc] #84674 01/22/13 11:37 PM
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Haze Offline
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Race Drivin'
- works

(same 'issue' with me taking screenshots as firebugs)

apparently has cheat codes so you can be an elephant or other novelty items, but about the only one appropriate in a game of this quality would be a giant flying cock.





Re: Playstation WIP thread [Re: crazyc] #84675 01/22/13 11:39 PM
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Haze Offline
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Klonoa Beach VolleyBall
- works




Re: Playstation WIP thread [Re: crazyc] #84676 01/23/13 01:07 AM
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Haze Offline
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Tetris X
- works - very dull by the numbers official tetris



Tripuzz
- works - columns-like with triangle shaped pieces



Philosoma (Japan)
- crashes after starting a new game, gets stuck on loading screen, even resetting (f3) leaves it thinking there is no disc in the drive..

Otona_no_Asobi_(Nichibutsu_Collection_2000)
- black screen


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