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Re: Playstation WIP thread [Re: crazyc] #84732 01/24/13 03:56 AM
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Haze Offline
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Tunnel B1 (USA)
- Black screen

Choro Q - Wonderful (Japan)
- works, I think, it's some kind of car-based RPG


Re: Playstation WIP thread [Re: crazyc] #84733 01/24/13 03:58 AM
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Motor Toon Grand Prix (Japan) (v1.0) (Japan)
- Gets stuck on the initial sony license screen, doesn't even turn the screen black

Motor Toon Grand Prix 2 (Japan) (Disc 1+2) (Japan)
- Game runs but the graphics / texturing are something special.. (same for both discs)






Re: Playstation WIP thread [Re: Haze] #84736 01/24/13 08:00 AM
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Originally Posted By Haze
Choro Q - Wonderful (Japan)
- works, I think, it's some kind of car-based RPG


Back when I used to keep my nephews a lot, there was a time I took them to Blockbuster to rent a game. The youngest picked out Everywhere Road Trip (Choro Q HG 2 in Japan) because it had a cute little car on the front.

We eventually put about 50 hours into that game over a 3 day period. It was highly addictive.

Re: Playstation WIP thread [Re: crazyc] #84742 01/24/13 01:32 PM
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V-Rally - 97 Championship Edition (Europe) (En,Fr,De) (v1.0)
Playable, with minor graphics errors



Re: Playstation WIP thread [Re: MikeAbson] #84744 01/24/13 02:37 PM
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Originally Posted By MikeAbson
Originally Posted By crazyc
Originally Posted By MikeAbson
Final Fantasy VIII PAL doesn't work because of copy protection, per Kale, but the US NTSC version works fine.


Thanks, done.


There used to be several emulator compatibility lists for PSEmuPro, bleem, CVGS, ePSXe, pSX, and the like - perhaps you can use them for compatibility list design inspiration. smile

Re: Playstation WIP thread [Re: MikeAbson] #84745 01/24/13 03:56 PM
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Kale Offline
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Originally Posted By MikeAbson


Fill some blanks:

Battle Qix - NTSC-J
Brave Fencer Musashi - NTSC-U/C
Castlevania Chronicles - NTSC-U/C
Castlevania: Symphony of the Night - mine is PAL-E, others tested NTSC-U/C?
Diablo - NTSC-U/C
Dragon Valor - NTSC-U/C
Gran Turismo - PAL-E
King's Field II - NTSC-U/C
Legacy of Kain - NTSC-U/C
LSD - Dream Emulator - NTSC-J
Mahjong Station Mazin - NTSC-J
Metal Gear Solid: VR Missions - NTSC-U/C
Micro Machines V3 - NTSC-U
Tekken 3 - mine is PAL-E, Kaylee's version is NTSC-U/C?
The Dungeon RPG - NTSC-J
Time Commando - NTSC-U/C
Tony Hawk's Pro Skater - NTSC-U/C
Torneko: The Last Hope - NTSC-U/C
Vib-Ribbon - NTSC-J

And anyway, you need to add a notes field, otherwise things like Time Commando CPU core bug gets lost.

Last edited by Kale; 01/24/13 03:57 PM.
Re: Playstation WIP thread [Re: crazyc] #84746 01/24/13 04:02 PM
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All of my reports are NTSC-U/C unless otherwise noted - I have a torrent of the Redump NTSC set, but currently no access to JPN or PAL.

SOTN NTSC-U/C hangs when you try to enter the Marble Gallery, as I noted before. Which is annoying since it plays nearly perfectly up to that point.

Also, that page lists Madden NFL 2000-2005 (NTSC-U/C, natch) as Not Working, which isn't correct; you get missing GTE opcode popups but the game is still fully playable with minor graphics issues. Nuclear Strike the graphics get too corrupted to play.

A few other reports: Dance Dance Revolution and DDR Konamix (both NTSC-U/C) both hang reading the same sector over and over (possible protection?), but DDR Disney Mix (NTSC-U/C) is fully playable and the A/V sync is even good.

Jumping Flash! (NTSC-U/C) is fully playable, as are Madden NFL 97, 98, and 99 (all NTSC-U/C) and NCAA Football '98 (NTSC-U/C).

Last edited by R. Belmont; 01/24/13 04:09 PM.
Re: Playstation WIP thread [Re: crazyc] #84747 01/24/13 04:02 PM
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I've got a PAL-E version of Vibribbon that dies the same way, at the loading screen.

NTSC-U/C Legend of Mana works fine at least the little I played.

NTSC-U/C Crono Cross works with moderate FMV corruption.

Last edited by crazyc; 01/24/13 04:31 PM.
Re: Playstation WIP thread [Re: crazyc] #84748 01/24/13 04:09 PM
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Kale Offline
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Command & Conquer - Red Alert (Soviet Disc) (PAL-E)

Works now, including non-jumpy FMV / XA sounds. fwiw "Link Game" in main menu shouldn't appear if you don't have a linked connection available, presumably because it's returning a wrong flag to somewhere.





Dragon Ball Z - Idainaru Dragon Ball Densetsu (NTSC-J)

Works. "setloc out of range: 00:00:00" and static noise during FMVs.





Gunbare! Game Tengoku 2 (NTSC-J)

Works.







Last edited by Kale; 01/24/13 04:23 PM.
Re: Playstation WIP thread [Re: crazyc] #84749 01/24/13 04:11 PM
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Kale: where was the problem with sound in MGS VR Missions? I tried it and even finished the first mission and the sound seemed OK, although I don't have any reference.

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