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Re: The Sega Satan WIP/screenshot thread [Re: Kale] #84956 01/27/13 11:59 AM
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LoganB Offline
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So, basically, only two games used, two multitaps at once. I kinda see why, though, with having to handle up to 12 inputs at once.
*lightbulb*
12-player homebrew... there's a thought. Screw Xbox Live, we're playing locally!

Re: The Sega Satan WIP/screenshot thread [Re: Kale] #84957 01/27/13 12:58 PM
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Death Tank Zwei could have 7 players (1 multitap + a controller in the second slot). So it's not really 2 multitaps, but it's close smile

Re: The Sega Satan WIP/screenshot thread [Re: R. Belmont] #84965 01/27/13 03:33 PM
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Figured I'd retest with latest (SVN 20531). I see some progress in the first few games I tested.

Blazing Tornado (Japan) is now playable.








Re: The Sega Satan WIP/screenshot thread [Re: yugffuts] #84966 01/27/13 03:36 PM
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Last Bronx (Japan) is working, but the character models during the fight are just shadows.








Re: The Sega Satan WIP/screenshot thread [Re: yugffuts] #84967 01/27/13 03:44 PM
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Last Bronx Special Disc (Japan) is booting now. Character models are shadows in the background. I have no idea what this game is supposed to be/do and can't read the language so I wasn't able to test much of anything...








Re: The Sega Satan WIP/screenshot thread [Re: Kale] #84969 01/27/13 03:49 PM
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Just note with Last Bronx the parent set which was converted from the Redump collection at the time does not boot (or at least didn't a few days ago when I checked)

The two converted from other collections booted, but have the same 'shadow sprite' problem.

Wouldn't surprise me if it's something similar to what we're seeing with some Redump PSX discs..

Re: The Sega Satan WIP/screenshot thread [Re: Haze] #84971 01/27/13 04:03 PM
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Just to be clear, everything that I am testing/posting are CHDs made myself from the actual discs.

Marvel Superheroes (Japan) is working now.








Re: The Sega Satan WIP/screenshot thread [Re: yugffuts] #84972 01/27/13 04:13 PM
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X-Men VS Street Fighter gets a bit further than my loast test, but freezes at a NOW LOADING screen. MESS crashes at this point.

Here's the output running with -verbose (not sure if this is helpful?)


Quote:
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4d9 00000007 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4da 00000006 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4db 00000005 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4dc 00000004 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4dd 00000003 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4de 00000002 000000f0 000004ab
CD: command exec 0f46 6300 0000 0000 0001 (stat 0300)
CD: command exec 0fc4 0600 0000 0000 0000 (stat 4300)
curfad reject 0000b4df 00000001 000000f0 000004ab
CD: command exec 0f56 6300 0000 0000 0001 (stat 0100)
CD: command exec 0fd4 0600 0000 0000 0000 (stat 4100)
CD: command exec 0fd0 11ff ffff 0000 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1200 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1300 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1400 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1500 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1100 0000 (stat 0100)
CD: command exec 0fd0 11ff ffff 0000 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1200 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1300 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1400 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1500 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1100 0000 (stat 0100)
CD: command exec 0fd0 11ff ffff 0000 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1200 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1300 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1400 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1500 0000 (stat 0100)
CD: command exec 0f90 4800 0000 1100 0000 (stat 0100)


Re: The Sega Satan WIP/screenshot thread [Re: yugffuts] #84973 01/27/13 04:50 PM
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Dark Savior (USA) gets to the title screen now, but seems to crash at different points. I got a few messages...

SCSP SCIEB Enabled 00e0, contact MAMEDev
Gradiation enabled 9051, contact MAMEDev




Re: The Sega Satan WIP/screenshot thread [Re: yugffuts] #84974 01/27/13 04:53 PM
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Last Bronx (USA) is working exactly the same as Japan. You can play, but the character models are just shadows.

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