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Re: Playstation WIP thread [Re: crazyc] #87768 04/23/13 11:19 AM
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R. Belmont Offline
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Kaylee: I know you mean well, but it would be preferable if you didn't pollute public YouTube with these bugs. A text description is almost always sufficient, and a still screenshot is fine for cases where it isn't. You'll forget to remove them after the bug is fixed and people will find them and just assume nobody should ever use MESS.

In this particular case neither the text nor the video properly describe what's going on: is a disc inserted and it isn't recognized, or is no disc inserted and it should fall through into the dashboard?

Re: Playstation WIP thread [Re: R. Belmont] #87770 04/23/13 12:27 PM
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Kaylee Offline
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Originally Posted By R. Belmont
Kaylee: I know you mean well, but it would be preferable if you didn't pollute public YouTube with these bugs. A text description is almost always sufficient, and a still screenshot is fine for cases where it isn't. You'll forget to remove them after the bug is fixed and people will find them and just assume nobody should ever use MESS.
laugh. They're hidden laugh

Quote:
In this particular case neither the text nor the video properly describe what's going on: is a disc inserted and it isn't recognized, or is no disc inserted and it should fall through into the dashboard?
I've inserted a disc and booted it up. but it never leaves this screen:

if you don't insert a cd it goes thru to the dashboard.

Re: Playstation WIP thread [Re: crazyc] #87771 04/23/13 12:56 PM
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Gotcha smile Hopefully Carl can sort that out quickly.

Re: Playstation WIP thread [Re: MikeAbson] #87772 04/23/13 01:58 PM
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Originally Posted By MikeAbson
Dance Dance Revolution (NTSC-J):

Starts to show something now, but hangs on the very first screen that appears.



Dance Dance Revolution (NTSC-U):

Works now as well, including the FMV, (I think the Japanese version above was stating I had no memory card inserted because I received a memory card error on the US version here with no memory card inserted).


The screen was actually one of those generic caution-types, stating the following:

WARNING

Keep the room bright and make sure to keep a distance from the TV while playing.

In case of using the exclusive controller make sure to read the usage instructions and play safely and in the correct manner.

Also, we ask that you not cause problems for those around you.

...that sort of thing.

Re: Playstation WIP thread [Re: Kaylee] #87779 04/23/13 10:04 PM
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crazyc Offline OP
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Originally Posted By Kaylee
I've inserted a disc and booted it up. but it never leaves this screen:
Some tweaking made the pse and psa bioses work, the psj ones (except 0 and 4) always drop to the menu.

Edit: After a look, the Japanese bioses reject disks which don't have the SCEI copyright in sector 5. Strange the other regions don't enforce that (or not as strict, SCEA bioses don't reject SCEE disks and vice versa). Maybe they figured it was pointless and the wobble code was better anyway.

Last edited by crazyc; 04/24/13 03:08 AM.
Re: Playstation WIP thread [Re: crazyc] #87809 04/25/13 01:53 AM
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Dullaron Offline
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Battle Arena Toshinden (US)

Using psu.ini

The sounds are playing. No issues here. But the graphics are screw up here.



There 2 pictures together. Sorry.


Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: Playstation WIP thread [Re: Dullaron] #87810 04/25/13 02:40 AM
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Dullaron Offline
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Rayman (Greatest Hits) (US)



The sounds are playing. No issues here. But the graphics are screw up here and then go black after this go away.

This all I'm doing tonight.


Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: Playstation WIP thread [Re: Kale] #87813 04/25/13 07:47 AM
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Isamu Offline
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Originally Posted By Kale


Rage Racer

Works minus CD-DA tracks







Or Lordy this is too good to be true!!!!! What about RR Type 4? And is JogCon FFB working too?

You guys are GODS!!!!!!!!!

Last edited by R. Belmont; 04/26/13 11:37 AM. Reason: Importing emoticons is forbidden, and importing stupid animated ones is *really* forbidden.

The developers of MESS have my sincere gratitude. Thank you guys.
Re: Playstation WIP thread [Re: Vas Crabb] #87815 04/25/13 08:03 AM
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Isamu Offline
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Originally Posted By Vas Crabb

JogCon isn't rumble - it's actually a motor-driven wheel. You can spin it infinitely in both directions, and it can be commanded to apply torque feedback in either direction.


I have owned a Jogcon for several years, but haven't used it in ages. Don't have a ps1 at the moment so I don't remember what it actually feels like. Can you confirm with CERTAINTY that the ffb signal that is driven from the Ridge Racer games to the JoGcon is in fact TRUE unadulterated force feedback, as in the very same type used in Namco and Sega's arcade machines? If so, is Namco using the same DirectInput Immersion ffb code that is used in everything else?

I'm desperately curious about this, given I'm a staunch supporter of all things ffb. We are actually trying to get skidau to get JoGcon support implemented into Lilypad, a plugin for all PS1 and PCSX2 emulators. That way, we can use our PC ffb wheels to play all the JoGcon supported Ridge Racer titles properly.


The developers of MESS have my sincere gratitude. Thank you guys.
Re: Playstation WIP thread [Re: Isamu] #87816 04/25/13 09:08 AM
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Kaylee Offline
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Originally Posted By Isamu
What about RR Type 4?
It works last Time I tried

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