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Re: Playstation WIP thread [Re: crazyc] #87933 05/01/13 03:01 PM
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R. Belmont Offline
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No, of course not. There's only one bin/cue parser smile

Re: Playstation WIP thread [Re: R. Belmont] #87934 05/01/13 03:24 PM
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Dr.Venom Offline
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I'm confused wink

So I don't need to convert the images, but they'll work in MESS after the update?

Re: Playstation WIP thread [Re: crazyc] #87935 05/01/13 03:37 PM
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etabeta78 Offline
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I guess your question is in fact: if I have already converted my bin+cue into a chd by using the old bin+cue parser, will I need to reconvert them from scratch?

I'd be interested in the reply as well, since it does not seem obvious to me (it depends on where in the bin+cue parser code the changes would fit wink )

Re: Playstation WIP thread [Re: Dr.Venom] #87936 05/01/13 03:47 PM
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R. Belmont Offline
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From the top:

Originally Posted By Dr.Venom
Just to be sure, this means that if we encounter any such problematic (bin+cue) images we need to convert them to chd with chdman, once your update is in?


And the answer to that question, exactly as it is worded, is "No. Because there is only one bin/cue parser".

ETA: I'm going to go verbose now, and you're going to be sorry. His original question is asking if running bin/cues directly will also show the fix, apparently showing concern that I attributed the fix to chdman instead of MESS. My reply states that this is not the case because both pieces of software share the same disc front end, and therefore it is not possible to only fix one of them.

His question did not say "reconvert", and CHDs are not in bin/cue format and therefore not subject to the bin/cue parser. Hopefully it is obvious that if you *did* convert to CHD previously reconversion *will* be necessary.

Is that verbose enough for you guys now? smile

Last edited by R. Belmont; 05/01/13 03:55 PM.
Re: Playstation WIP thread [Re: crazyc] #87939 05/01/13 04:02 PM
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etabeta78 Offline
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I had misread the original question, then smile
thanks a lot for the verbose reply!

Re: Playstation WIP thread [Re: crazyc] #87944 05/02/13 03:41 AM
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Dullaron Offline
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I keep the dumps and CHDs. The psx hash saying keep the dumps for back up. Don't throw those away.

adxgny-j - slpm-86023.ccd, slpm-86023.chd, slpm-86023.cue, slpm-86023.img and slpm-86023.sub

anad-j - slpm-86754.chd, slpm-86754.cue and slpm-86754.bin

bat-u - scus-94200.ccd, scus-94200.chd, scus-94200.cue, scus-94200.img and scus-94200.sub

cc-e - sles-03532.chd, sles-03532.cue and sles-03532.bin

cc-u - slus-01384.chd, slus-01384.cue and slus-01384.bin

gh-csotn-u - slus-00067.ccd, slus-00067.chd, slus-00067.cue, slus-00067.img and slus-00067.sub

gh-rayman-u - slus-00005.ccd, slus-00005.chd, slus-00005.cue, slus-00005.img and slus-00005.sub

ppbru-u - slus-01260.ccd, slus-01260.chd, slus-01260.cue, slus-01260.img and slus-01260.sub

ppfj-u - slus-01261.ccd, slus-01261.chd, slus-01261.cue, slus-01261.img and slus-01261.sub

This is the way I done this on my end.

ID is what I found on the CD or what ever you call those. Name these files that way.

For the folders. If there a Greatest Hit then I use gh - at the beginning. Shorten the names down into first letter of each word. Added - u or j or what ever country it been made for.

Note: Since Rayman just one word found then I used that whole name.

I have no need to put full names on the ccd, cue and everything else because the full names are on the psx hash file. =)


Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: Playstation WIP thread [Re: crazyc] #87950 05/02/13 05:13 AM
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etabeta78 Offline
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for the record, if you dump your own disks, you should definitely use a program that gives you a bin+cue
if you use clonecd, the resulting files are quite often not handled correctly (yet) from chdman for the conversion to chd...

Re: Playstation WIP thread [Re: crazyc] #87953 05/02/13 08:36 AM
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Dullaron Offline
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Then what the best program to dump bin+cue? I wouldn't mind redump these. Have to be something that works on Windows 8 Pro.

Alcohol won't install or run because of Windows 8 Pro update patch to where it won't let it anymore.

Edit: Never mind about cdrwin. ImgBurn is free and can dump those into bin file.

Last edited by Dullaron; 05/02/13 09:25 AM.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: Playstation WIP thread [Re: Dullaron] #87954 05/02/13 09:11 AM
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Anna Wu Offline
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.cue/.bin in combination with chdman doesn´t support the subchannel data at all, like for CD+G.
.toc/.bin should work. I told this Toni too.
burnatonce (freesoft) can be helpful. Not sure it works on Windows 8

Re: Playstation WIP thread [Re: crazyc] #87955 05/02/13 09:15 AM
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MikeAbson Offline
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Try ImgBurn. It's free, creates bin/cue files and identifies Playstation discs. Just pop in your disc, click on Create Image From Disc, save as .bin and the cue file will be created automatically.

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