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Originally Posted By Shideravan
A macro for this will be great for use in system/software templates wink

I don't think we can solve this with just macros (other than user-definable ones, but you wouldn't know them beforehand) because the notes templates and QMC2 Arcade's QML themes will need to be able to query what the user has set up and react on that dynamically. So there will most likely be additional JS functions exposed to both notes templates and QML themes.


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could it be possible to add a background image on the game list (and also on the adjacent window)like MAMEUI does?staring at all that white,especially in full screen,hurts my eyes frown

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You can edit the color palette (see Front end -> GUI in the setup dialog), or use a style-sheet for that.


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style sheets works fine thanks.how can i create one myself?

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The style-sheets are actually text-files (*.qss), similar to HTML/CSS, but not exactly the same...

Detailed Qt style-sheet documentation is here: http://qt-project.org/doc/qt-4.8/stylesheet.html

Take the existing style-sheets for QMC2 as examples to create your own. When done, please post it here so I can add your sheet on the QMC2 homepage smile.

Note that some of the example style-sheets contain statements that directly address objects in QMC2 (Qt has a concept of an 'object-name' which relates to the instance's variable name). Example:

Code:
QLabel#labelGamelistStatus {
    background: qlineargradient(x1:0, y1:0, x2:1, y2:1, stop:0 rgba(0, 34, 255, 128), stop:1 rgba(255, 255, 255, 128));
}

This would tell the style-sheet system to use a semi-transparent (alpha=128), diagonal (0,0 => 1,1), linear gradient as the background of any QLabel instance called 'labelGamelistStatus'. You can obviously only know those object names by reading the QMC2 source code, so when unsure just ask wink. In this specific case that's the label used in the bottom-left corner of the main widget to display the game/machine-list statistics.


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Wonderful work on getting 39 released and I really appreciate this work. The Dark theme for Arcade mode looks wonderful smile

I'm curious though why I can't select Good + Imperfect

http://i.imgur.com/PcJTSG5.png

I would think Good + Imperfect would be the most optimal rather than Good + preliminary or am I missing something?

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@B2K24: good catch! I somehow mixed up preliminary and imperfect. I'll change it soon...


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That's fixed in SVN r4994, for both the QMC2 Arcade setup and the demo-mode dialog.


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Hi Rene

Is it possible to make qmc2-mame load from cache like qmc2-mess. I've received more than a few question on irc about slow load times.

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@Rene i agreed with Kaylee, today i compare for start
qmc2-mame and mameuiFX64
qmc2-mame full load about 30-40 sec , various - 40-50 too
mameuiFX witl full configuration - icons, snaps, samples, roms , chds and etct etc - load for 5-10sec.

qmc2-mess load too for 5 sec .
Where is problem with qmc2-mame for slow loading ?

see qmc2-mame: 47 sec
qmc2-mame

qmc2-mess: 14 sec.
qmc2-mess

MameUIFX - about 5-10 sec.



Last edited by oddi; 06/17/13 03:27 PM.
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