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Joined: May 2008
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And technically speaking, I can't really change the status-bar's position, at least not easily... mainly because it contains a resize-grip in the lower-right corner which wouldn't work in case of being part of the tool-bar. Another issue then would be how to cope with tool-bar repositioning... that's all handled by the QMainWindow class and it's always hard to work against it. I'm already doing some things that are actually said to be "unsupported", and those tricks caused serious headaches in the past  .
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Fair enough. 
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Joined: May 2008
Posts: 4,930 Likes: 24
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Yeah, and I hope these tricks will survive all future Qt versions  . But even if you follow what's officially supported, there's no 100% guarantee... EDIT: Speaking of which, I'd really love to see Qt 5's QMap implementation back-ported to Qt 4.8 ( benchmark), but I fear this will not happen...
Last edited by qmc2; 06/21/13 01:14 PM.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Nov 2011
Posts: 175
Senior Member
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Senior Member
Joined: Nov 2011
Posts: 175 |
@Rene, have problem with start any game with when hlsl is enable, where i mistake? My mame64.exe inside this folder "g:\qmc2\working". If start directly from console "mame64.exe game blabla" all is ok, hlsl work. see my settings : http://www.picbg.net/img.php?file=989775536e0ab499.JPG http://www.picbg.net/img.php?file=0392eaa6d152f55c.JPGlog from qmc2: 19:25:43.747: stderr[#3]: -----------------------------------------------------
19:25:43.747: stderr[#3]: Exception at EIP=0000000001677ED3 (not found): INTEGER DIVIDE BY ZERO
19:25:43.748: stderr[#3]: -----------------------------------------------------
19:25:43.749: stderr[#3]: RAX=0000000000000001 RBX=000000000FF65C20 RCX=000000000FF65F10 RDX=0000000000000000
19:25:43.749: stderr[#3]: RSI=0000000015496D70 RDI=000000000EAE0040 RBP=000000000EAE0150 RSP=000000000D51F950
19:25:43.750: stderr[#3]: R8=00000000146791B8 R9=0000000000000000 R10=0000000011D8A980 R11=000000000D51F780
19:25:43.750: stderr[#3]: R12=000000000000000E R13=00000000145EED40 R14=0000000000000001 R15=000000000D51FA00
19:25:43.751: stderr[#3]: -----------------------------------------------------
19:25:43.752: stderr[#3]: Stack crawl:
19:25:43.752: stderr[#3]: 000000000D51FB00: 0000000001677ED3 (not found)
19:25:43.753: stderr[#3]: 000000000D51FB70: 0000000001680A65 (not found)
19:25:43.753: stderr[#3]: 000000000D51FBB0: 0000000001681997 (not found)
19:25:43.754: stderr[#3]: 000000000D51FBE0: 0000000001687298 (not found)
19:25:43.754: stderr[#3]: 000000000D51FC30: 000000000165D868 (not found)
19:25:43.755: stderr[#3]: 000000000D51FD20: 0000000001660514 (not found)
19:25:43.756: stderr[#3]: 000000000D51FDE0: 00000000769C9BD1 (TranslateMessageEx+0x02a1)
19:25:43.756: stderr[#3]: 000000000D51FE60: 00000000769C98DA (TranslateMessage+0x01ea)
19:25:43.757: stderr[#3]: 000000000D51FEF0: 000000000165E90E (not found)
19:25:43.757: stderr[#3]: 000000000D51FF20: 000007FEFEEB415F (srand+0x0093)
19:25:43.758: stderr[#3]: 000000000D51FF50: 000007FEFEEB6EBD (ftime64_s+0x01dd)
19:25:43.758: stderr[#3]: 000000000D51FF80: 0000000076CD652D (BaseThreadInitThunk+0x000d)
19:25:43.759: stderr[#3]: 000000000D51FFD0: 0000000076E0C521 (RtlUserThreadStart+0x0021)
Last edited by oddi; 07/01/13 04:37 PM.
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Well, apparently some of your HLSL settings are different when you start it through QMC2 or from the command line... I'm not using it myself (there's no HLSL on Linux), so I can't really test myself, but in any case it's an emulator crash caused by some weird option combinations resulting in a division by zero. What should I do about it?
Also, please post the front-end log (it tells me which options were passed) and qmc2.ini.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Nov 2011
Posts: 175
Senior Member
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Senior Member
Joined: Nov 2011
Posts: 175 |
Hmmm, have any problem with settings, i removed .qmc2 folder and start configuration from zero, now hlsl work with qmc2. Tnx 
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Joined: Jul 2013
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Sorry if this isn't the right time/place to ask, but are there still plans to allow for multiple favorites lists, or arbitrary folder INIs like in MAMEUI?
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
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Posts: 4,930 Likes: 24 |
There's this entry in the TODO list: - Morph game/machine favorites, play-history and search results into tree-widgets (like the game/machine list views) and let the user categorize his/her favorites freely
However, there's no real plan to support those folder-ini's... but I will have a look when I get to it. There are more pressing things right now, though, in particular the Qt 5 support for QMC2 Arcade will need more time to complete (though it basically works now), and I plan to port all Phonon features to QtMultimedia or even QML for Qt 5 in the near future. Free time is a rare resource though  .
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Mar 2001
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Rene: does it help your priorities if I mention I steered him here because he needs those features to ditch *UI? 
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LOL - yes, it does  .
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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