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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
Very easy to use is this small Windows tool.
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Well, let's end this discussion... I'll add optional support for additional formats in the future, but I can't promise by when (given the many things on the TODO list and the limited time I have right now). Until then, please convert your images to PNGs  . On Linux/UNIX I'd suggest ImageMagick's 'convert' for this, which is easily scriptable. And Anna gave an example for Windows.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
I've actually started adding support for this (WIP)... mainly preparations and a dialog-framework to set up the "active image formats" and their priorities per artwork class.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
This will include support for SVG, BTW. Packagers should thus start adding the QtSvg module (QtSvg4.dll).
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Apr 2011
Posts: 292
Senior Member
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Senior Member
Joined: Apr 2011
Posts: 292 |
FastStone Image Viewer has a nice batch convert feature which can be accessed by clicking tools http://i.imgur.com/Bib5Fuc.png
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Yeah, looks like a nice tool for Windows!
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
I've actually started adding support for this (WIP)... mainly preparations and a dialog-framework to set up the "active image formats" and their priorities per artwork class. That's mostly working now in SVN r5110 (not for software-snapshots yet, but soon as well, and the image checker needs an update too). It's still WIP-ified and may have bugs, but it seems to work fine... if someone wants to try it, build with "WIP=1" on the make command line. You'll find a button called "Select image formats" on the Front-end -> Files / Directories tab. Click it to set up active formats and their priorities.
Last edited by qmc2; 08/16/13 12:33 PM.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Some updates (SVN r5112): The image checker should work correctly now as well, honoring the format settings you've made.
Next up is software-snaps and QMC2 Arcade...
Last edited by qmc2; 08/16/13 01:49 PM.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Nov 2011
Posts: 175
Senior Member
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Senior Member
Joined: Nov 2011
Posts: 175 |
@Rene, in qmc2 have any filter for exclude or include games from game list, i wanna exclude pinmame, gambling games and etc etc  Ask for qmc-mame 
Last edited by oddi; 08/18/13 11:27 AM.
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Well, there's a category filter you could use for QMC2 Arcade... for QMC2's main GUI, there's a plan for a reg-exp filter which will allow you to filter whatever you'd want (provided the data is part of the game/machine list). But that's not implemented yet.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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