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Important: SDL 2.0 is out, but don't use it yet #89866
08/13/13 03:48 PM
08/13/13 03:48 PM
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R. Belmont Offline OP
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MAME will be compatible with it ASAP, but it's going to take time for it to filter out and for people to find the worst of the bugs and so 1.2.15 will remain the supported default. (In particular, I'm not expecting Linux distros to have their act completely together on this until November-ish when Fedora 20 and the next Ubuntu both are due).

Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #89867
08/13/13 05:14 PM
08/13/13 05:14 PM
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So they really did it this week wink! Do you know if SDL joystick support changed in (m)any way(s)? If so I might have to port QMC2's code as well...


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #89868
08/13/13 05:20 PM
08/13/13 05:20 PM
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R. Belmont Offline OP
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The old joystick API remains unchanged. There's a new simplified one which assumes all the world is an xbox 360 controller and lets you assume from there; that works as long as they recognize the controller you really have and have a built-in mapping I gather smile

Also force feedback is supported so you can rumble on ROMalyzer failure now ;-)

Last edited by R. Belmont; 08/13/13 05:21 PM.
Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #89873
08/13/13 07:09 PM
08/13/13 07:09 PM
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LOL smile! Thanks for the info!


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]

We're searching for QMC2 translators and support for existing translations. Interested? See here!
Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #91382
11/11/13 02:41 AM
11/11/13 02:41 AM
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M. Twitty Offline
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RB, any news on this? I've been holding off upgrading SDL until someone says something, but I'm wondering if I missed it.

Thanks.

Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #91383
11/11/13 03:54 AM
11/11/13 03:54 AM
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Nothing yet. The Linux packaging situation is more screwed up than I anticipated so we're sticking with 1.2.15 for the moment, and 1.2.15 still works fine with Mavericks on the Mac side.

Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #91402
11/11/13 11:09 PM
11/11/13 11:09 PM
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I'm not interested for compatibility reasons; I've been dreaming of multiple screens since sdlmame debuted. smile Baby steps, I know.

Thanks again.


Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #91406
11/12/13 04:36 AM
11/12/13 04:36 AM
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Multiple screens in fullscreen doesn't work right now, which is one reason SDL 2 isn't a supported option yet smile

Re: Important: SDL 2.0 is out, but don't use it yet [Re: R. Belmont] #91425
11/14/13 03:35 PM
11/14/13 03:35 PM
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will Offline
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I see there's an SDL 2.0.1 update available. Hope that addresses the initial bugs.

I've also been waiting for multiple screen support on the Mac for many years. Since you say it doesn't work in fullscreen mode, does that mean it currently works in windowed mode?

Last edited by will; 11/14/13 03:36 PM.

=will=

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