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Re: Playstation WIP thread [Re: crazyc] #90297 09/02/13 09:24 PM
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crazyc Online Content OP
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Pong? That looks like Warlords on the 2600 but with 4 more players.

Re: Playstation WIP thread [Re: crazyc] #90306 09/03/13 05:53 AM
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It does. smile


Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: Playstation WIP thread [Re: Sotho Tal Ker] #90351 09/05/13 07:36 AM
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Originally Posted By Sotho Tal Ker
I noticed no difference in behavior comparing to 0.149, except that I am able to search for cheats. But I am not really familiar with the MAME/MESS code, so maybe someone can explain this to me?


The ram is configured at reset time & then again when the BIOS configures the ram size, it will overwrite what you added.

Nothing will be using that ram at all, neither the emulation or the cheat system. There must be a bug in the cheat system that caches what locations contain ram before the CPU is reset. You'd have been better off investigating that.

Last edited by smf; 09/05/13 07:39 AM.
Re: Playstation WIP thread [Re: B2K24] #90352 09/05/13 01:55 PM
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Originally Posted By B2K24
What's really nice about this disc when run with the MESS psx driver is, the audio matches perfectly with how the people's lips move, so everything is in perfect sync.

Same for Saturn driver, btw. While in SSF the sync is usually way off, especially in CGs.

Re: Playstation WIP thread [Re: crazyc] #90355 09/05/13 07:56 PM
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I finished playing through the Policenauts English translation. The only potential problem is that when there is a long voice over audio type of thing, it'll crack a bit and then stop playing. I haven't yet confirmed this on real hardware, but intend to. (It can be replicated by watching the Intro movie when playing a new game... the sound stops when Jonathan Ingram is doing his EVA.)

Even 19 years later, this game was really fun!

In case you weren't aware, the credits inform you that Hideo Kojima was associated with this game.










(edit)
I just found out that Policenauts supports the Playstation mouse. I guess support for that could be added as a slot device! ( details about psx mouse (search for "psx mouse"))

Last edited by zillion; 09/05/13 08:17 PM.
Re: Playstation WIP thread [Re: crazyc] #90356 09/05/13 08:07 PM
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Does anyone *not* know Kojima did Policenauts by now? smile

Re: Playstation WIP thread [Re: R. Belmont] #90357 09/05/13 08:10 PM
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Originally Posted By R. Belmont
Does anyone *not* know Kojima did Policenauts by now? smile


Heh, I was trying to make a joke about how frequently he credits himself in all his games.

I suspect he would prefer something like, "Character Design by Yoji Shinkawa (but with a lot of suggestions from Hideo Kojima and based on character personality descriptions by Hideo Kojima)."

Re: Playstation WIP thread [Re: crazyc] #90367 09/06/13 06:04 PM
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This post was been affected by my thoughts about HIDEO KOJIMA games :p


"A user interface is like a joke. If you have to explain it, it's not that good."
Re: Playstation WIP thread [Re: crazyc] #90380 09/07/13 12:17 AM
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Sotho Tal Ker Offline
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NBA Live 2003 (SLUS-01483) is playable, though errorlog gets spammed with
':maincpu' (A000DFC0): psx_sio_r( 00000001, ffffffff ) 00000207

and players get something done to their arms(?) on closeup:




Re: Playstation WIP thread [Re: crazyc] #90408 09/11/13 04:05 PM
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Last night, I left MESS running Castlevania Symphony of the Night with a ROM removal tool attached to my controller to max out the level of the sword familiar.

MESS was still running fine when I got in this morning!

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