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Joined: Mar 2001
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MAME will be compatible with it ASAP, but it's going to take time for it to filter out and for people to find the worst of the bugs and so 1.2.15 will remain the supported default. (In particular, I'm not expecting Linux distros to have their act completely together on this until November-ish when Fedora 20 and the next Ubuntu both are due).
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Joined: May 2008
Posts: 4,899
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So they really did it this week  ! Do you know if SDL joystick support changed in (m)any way(s)? If so I might have to port QMC2's code as well...
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]We're searching for QMC2 translators and support for existing translations. Interested? See here!
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Joined: Mar 2001
Posts: 16,650 Likes: 1
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The old joystick API remains unchanged. There's a new simplified one which assumes all the world is an xbox 360 controller and lets you assume from there; that works as long as they recognize the controller you really have and have a built-in mapping I gather  Also force feedback is supported so you can rumble on ROMalyzer failure now ;-)
Last edited by R. Belmont; 08/13/13 05:21 PM.
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Joined: May 2008
Posts: 4,899
Very Senior Member
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LOL  ! Thanks for the info!
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]We're searching for QMC2 translators and support for existing translations. Interested? See here!
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Joined: Sep 2006
Posts: 89
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Posts: 89 |
RB, any news on this? I've been holding off upgrading SDL until someone says something, but I'm wondering if I missed it.
Thanks.
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Joined: Mar 2001
Posts: 16,650 Likes: 1
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Nothing yet. The Linux packaging situation is more screwed up than I anticipated so we're sticking with 1.2.15 for the moment, and 1.2.15 still works fine with Mavericks on the Mac side.
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Joined: Sep 2006
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I'm not interested for compatibility reasons; I've been dreaming of multiple screens since sdlmame debuted.  Baby steps, I know. Thanks again.
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Joined: Mar 2001
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Multiple screens in fullscreen doesn't work right now, which is one reason SDL 2 isn't a supported option yet 
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Joined: Sep 2000
Posts: 232
Senior Member
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Senior Member
Joined: Sep 2000
Posts: 232 |
I see there's an SDL 2.0.1 update available. Hope that addresses the initial bugs.
I've also been waiting for multiple screen support on the Mac for many years. Since you say it doesn't work in fullscreen mode, does that mean it currently works in windowed mode?
Last edited by will; 11/14/13 03:36 PM.
=will=
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