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Joined: Oct 2007
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Hellooooooo,

N00b alert! I've been outta the loop for a while now. Any help would be awesome.

I recently retired my iMac G4 powerPC (running Tiger), and got a new iMac running Mountain Lion. Downloaded AO 2.0 and was trying to continue where I left off exporting some game music to wav files.

I have no problems with spc, nsf, gbs, or psf. Certain gym/vgz however cause AO to crash when I try to export. Some files work (The Immortal), but others (Altered Beast, Ghouls N Ghosts) give me trouble. I'm allowed to name the file and set the duration, but clicking "save" leads to a crash.

Is this an obvious issue I'm unaware of, or are my gym/vgz files corrupt maybe?

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Do the problematic files play normally when you aren't exporting?

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Yep, they play okay. I'm gonna try to find the gym/vgz files somewhere else and maybe those ones will work. Would the crash log be of any help?

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Probably not, but can you point me to the specific files that are crashing?

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I just realized it only crashes when the song ends in AO before I can finish the export process. What I mean is there's a ten second tune in Altered Beast for example. It's the crystal ball theme between levels. So I play the track, click export to WAV from the file pulldown menu, have to give the file a name (followed by .wav of course), and click "save" before the song finishes playing or else it fails to export and AO crashes.

Maybe it was always this way and I just forgot because it's been so long since I last used AO.

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Well, regardless, it shouldn't crash smile

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No big deal really. I've found a workaround method to record the short duration sounds, but can anyone else confirm this issue? Try to export any short gym track and see if it crashes.


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