Previous Thread
Next Thread
Print Thread
Page 57 of 116 1 2 55 56 57 58 59 115 116
Joined: Mar 2008
Posts: 1,049
Very Senior Member
OP Offline
Very Senior Member
Joined: Mar 2008
Posts: 1,049
Originally Posted By qmc2
Well, I'm pretty sure it works for all variants, at least I tried it for MESS and it worked when I implemented it, but I'll have a look when I get to it (not before tonight).


That's fair!
It isn't weekend anymore, and you have a life too.
Thank you for looking in this issue smile


"A user interface is like a joke. If you have to explain it, it's not that good."
Joined: Mar 2008
Posts: 1,049
Very Senior Member
OP Offline
Very Senior Member
Joined: Mar 2008
Posts: 1,049
Originally Posted By oddi
@Shideravan: Whole ok with compiling ?
If not tell me, i try help u smile
Have a nice day

Thank you, oddi!

Well, no... My compilation have problems with .dll


"A user interface is like a joke. If you have to explain it, it's not that good."
Joined: Mar 2008
Posts: 1,049
Very Senior Member
OP Offline
Very Senior Member
Joined: Mar 2008
Posts: 1,049
That's the .exe from QMC2-MAME that I compiled.
https://www.mediafire.com/?jotervau49817z8

It's usually clains for some .dll, but if I provide content from "c:\mingw64-w64\Qt\bin", in the same directory where QMC2-MAME.exe is, another error appears saying that the application cannot open corectly (0xc000007b).
At less in my computer.


"A user interface is like a joke. If you have to explain it, it's not that good."
Joined: Nov 2011
Posts: 175
O
Senior Member
Offline
Senior Member
O
Joined: Nov 2011
Posts: 175
your exe it's worked !, now test with my qmc2 folder, x64 build smile
now:
1.copy exe in any empty folder, example "QMC2"
2. from qmc compile folder take "data" folder and copy in qmc2 folder
3. copy from your mingw64-w64\Qt\bin\, only dlls to QMC2 folder
4. copy from your \mingw64-w64\Qt\plugins\ folder -"sqldrivers" to QMC2
5.copy from same folder "phonon_backend" to QMC2
6. copy from your \mingw64-w64\x86_64-w64-mingw32\bin\SDL.dll to QMC2.
and check again from wiki link:
here
Rene explain all again smile

copy paste from link:
imageformats\*.dll
imports\* (recursively, only *.dll and qmldir files)
phonon4.dll
QtCore4.dll
QtDeclarative4.dll
QtGui4.dll
QtNetwork4.dll
QtOpenGL4.dll
QtScript4.dll
QtSql4.dll
QtTest4.dll
QtXml4.dll
QtXmlPatterns4.dll
QtWebKit4.dll
sqldrivers\qsqlite4.
Hope u understand me smile

Here upload my QMC2 folder:
QMC2
ready for use smile

Last edited by oddi; 04/28/14 08:48 AM.
Joined: May 2008
Posts: 4,930
Likes: 24
Q
Very Senior Member
Offline
Very Senior Member
Q
Joined: May 2008
Posts: 4,930
Likes: 24
Originally Posted By Shideravan
Originally Posted By qmc2
Well, I'm pretty sure it works for all variants, at least I tried it for MESS and it worked when I implemented it, but I'll have a look when I get to it (not before tonight).


That's fair!
It isn't weekend anymore, and you have a life too.
Thank you for looking in this issue smile

There's no issue! Works fine / as it should with MAME and MESS using this JS snippet:

Code:
<script>
        if ( qmc2NEO.queryLocalXml("$ID$", "doc($xmlDocument)//system/softwarelist/@name/string()", true, "system") ) {
                var result = qmc2NEO.getXmlResult();
                if ( result.length > 0 ) {
                        document.write("<p>" + tr('Associated software-lists:'));
                        for (var i = 0; i < result.length; i++)
                                document.write((i > 0 ? ", " : " ") + result[i]);
                        document.write("</p>");
                } else
                        document.write("<p>" + tr('This system has no associated software-lists.') + "</p>");
        } else
                document.write(tr('XML query error!'));
</script>

(that's the example from our wiki)


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
Joined: Mar 2008
Posts: 1,049
Very Senior Member
OP Offline
Very Senior Member
Joined: Mar 2008
Posts: 1,049
Thank you for all the help, Oddi!

With the help of you, Rene and remax, I *finally* could could compile QMC2 by myself!

Maybe I can now help other users that have compiling problems smile


"A user interface is like a joke. If you have to explain it, it's not that good."
Joined: Nov 2011
Posts: 175
O
Senior Member
Offline
Senior Member
O
Joined: Nov 2011
Posts: 175
Hello Rene, i have many errors with the last svn 5951, clear cache for test, same result, tnx:)

20:44:28.090: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:44:28.090: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:44:28.091: QtWarningMsg: QPainter::setFont: Painter not active
20:44:28.091: QtWarningMsg: QPainter::fillPath: Painter not active
20:44:28.091: QtWarningMsg: QPainter::setPen: Painter not active
20:44:28.092: QtWarningMsg: QPainter::end: Painter not active, aborted
20:44:28.095: loading XML data and recreating cache
20:44:46.782: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:44:46.783: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:44:46.784: QtWarningMsg: QPainter::setFont: Painter not active
20:44:46.785: QtWarningMsg: QPainter::fillPath: Painter not active
20:44:46.785: QtWarningMsg: QPainter::setPen: Painter not active
20:44:46.786: QtWarningMsg: QPainter::end: Painter not active, aborted
20:44:52.510: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:44:52.510: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:44:52.510: QtWarningMsg: QPainter::setFont: Painter not active
20:44:52.511: QtWarningMsg: QPainter::fillPath: Painter not active
20:44:52.511: QtWarningMsg: QPainter::setPen: Painter not active
20:44:52.511: QtWarningMsg: QPainter::end: Painter not active, aborted
20:44:52.521: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:44:52.522: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:44:52.522: QtWarningMsg: QPainter::setFont: Painter not active
20:44:52.523: QtWarningMsg: QPainter::fillPath: Painter not active
20:44:52.523: QtWarningMsg: QPainter::setPen: Painter not active
20:44:52.523: QtWarningMsg: QPainter::end: Painter not active, aborted
20:45:06.780: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:45:06.781: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:45:06.781: QtWarningMsg: QPainter::setFont: Painter not active
20:45:06.782: QtWarningMsg: QPainter::fillPath: Painter not active
20:45:06.782: QtWarningMsg: QPainter::setPen: Painter not active
20:45:06.782: QtWarningMsg: QPainter::end: Painter not active, aborted
20:45:06.794: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:45:06.795: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:45:06.795: QtWarningMsg: QPainter::setFont: Painter not active
20:45:06.795: QtWarningMsg: QPainter::fillPath: Painter not active
20:45:06.796: QtWarningMsg: QPainter::setPen: Painter not active
20:45:06.796: QtWarningMsg: QPainter::end: Painter not active, aborted
20:45:37.390: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:45:37.390: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:45:37.390: QtWarningMsg: QPainter::setFont: Painter not active
20:45:37.391: QtWarningMsg: QPainter::fillPath: Painter not active
20:45:37.391: QtWarningMsg: QPainter::setPen: Painter not active
20:45:37.391: QtWarningMsg: QPainter::end: Painter not active, aborted
20:45:37.401: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:45:37.401: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:45:37.402: QtWarningMsg: QPainter::setFont: Painter not active
20:45:37.402: QtWarningMsg: QPainter::fillPath: Painter not active
20:45:37.402: QtWarningMsg: QPainter::setPen: Painter not active
20:45:37.403: QtWarningMsg: QPainter::end: Painter not active, aborted

----------
edit:

after full cleanup cache:
only few errors:

20:49:15.959: QtWarningMsg: QPainter::begin: Paint device returned engine == 0, type: 2
20:49:15.960: QtWarningMsg: QPainter::setRenderHint: Painter must be active to set rendering hints
20:49:15.960: QtWarningMsg: QPainter::setFont: Painter not active
20:49:15.961: QtWarningMsg: QPainter::fillPath: Painter not active
20:49:15.962: QtWarningMsg: QPainter::setPen: Painter not active
20:49:15.963: QtWarningMsg: QPainter::end: Painter not active, aborted

Last edited by oddi; 05/30/14 05:50 PM.
Joined: May 2008
Posts: 4,930
Likes: 24
Q
Very Senior Member
Offline
Very Senior Member
Q
Joined: May 2008
Posts: 4,930
Likes: 24
Hmmm, that's odd... this is with MinGW on Windows 7/8/8.1? May be due to the loading animation. Please try the VC++ version I released today. I'll look into MinGW builds tomorrow.

Oh, and please always post the full log (in [code] blocks).


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
Joined: Nov 2011
Posts: 175
O
Senior Member
Offline
Senior Member
O
Joined: Nov 2011
Posts: 175
Hi Rene, sorry for block, my mistake.
Me used mingw+qt 4.8.4 / win8.1upd.1/x64.

Last edited by oddi; 05/31/14 08:15 AM.
Joined: May 2008
Posts: 4,930
Likes: 24
Q
Very Senior Member
Offline
Very Senior Member
Q
Joined: May 2008
Posts: 4,930
Likes: 24
Originally Posted By oddi
Me used mingw+qt 4.8.4 / win8.1upd.1/x64.

Yep, I can confirm that MinGW + Qt 4.8.4 (MAME dev-tools) on Win 7 x64 has an issue with MNG videos... oh man... the VC++ builds don't show this problem.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
Page 57 of 116 1 2 55 56 57 58 59 115 116

Moderated by  qmc2 

Link Copied to Clipboard
Who's Online Now
4 members (mixmaster, ssj, AJR, yugffuts), 19 guests, and 3 robots.
Key: Admin, Global Mod, Mod
ShoutChat
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics9,103
Posts119,286
Members5,019
Most Online890
Jan 17th, 2020
Our Sponsor
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!

Superior Solitaire
Forum hosted by www.retrogamesformac.com