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Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114796
03/03/19 11:01 PM
03/03/19 11:01 PM
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Haze Offline
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I've made videos for
https://www.youtube.com/watch?v=UuVS3wOomGE Turtle Bridge
https://www.youtube.com/watch?v=ESOJlZE-dt8 Octopus

(I'll do Fire Attack once hydef uploads artwork for it)

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: Haze] #114797
03/04/19 12:32 AM
03/04/19 12:32 AM
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hydef Offline
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Originally Posted by Haze

(I'll do Fire Attack once hydef uploads artwork for it)

Done*, cheers.

As always, thanks to hal3000.

*Until I realize I've made mistakes and have to correct my artwork as usual. I already updated Turtle Bridge because there were a couple of faults.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114799
03/04/19 08:18 AM
03/04/19 08:18 AM
Joined: May 2012
Posts: 420
France
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remax Offline
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France
Damn, Octupus... That's me beng 3 again !

Now, it would be great to emulate tired battery cells where the LCD lose all his contrast laugh

That's how i remember these games.

Last edited by remax; 03/04/19 08:19 AM.
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114803
03/05/19 08:28 AM
03/05/19 08:28 AM
Joined: Jun 2001
Posts: 397
somewhere else entirely
O
Olivier Galibert Offline
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somewhere else entirely
These artworks are just... wow.

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114805
03/06/19 05:13 AM
03/06/19 05:13 AM
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Posts: 634
Fort Worth, TX.
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Dullaron Offline
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I like those artworks.


Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114815
03/10/19 01:40 PM
03/10/19 01:40 PM
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hal3000 Online content
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G&W Parachute has now been dumped and preserved in MAME smile Usual thanks to everyone involved!

The game is SM5A based and looks like this:
[Linked Image]

Overlay scans can be found in my dropbox directory: https://www.dropbox.com/sh/kkgf101f9ljlb41/AAAh3lW0jMZ0ykHqz4AQtgkYa?dl=0

Last edited by hal3000; 03/10/19 02:05 PM.
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114819
03/12/19 10:27 AM
03/12/19 10:27 AM
Joined: Mar 2013
Posts: 278
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ICEknight Offline
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ICEknight  Offline
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You're really doing an awesome work with these, thank you!


LCD artwork scans and cleanups: https://mega.nz/#F!uFYSzK7S!U-lJon9jsqyoCX_3y7_KLA
Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114820
03/12/19 11:34 AM
03/12/19 11:34 AM
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Haze Offline
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Haze  Offline
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is the logic 100% correct on parachute? you can still move the boat after game over (although for no reason) and it seems to take several presses of 'time' to get back to the demo mode?

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114822
03/12/19 12:43 PM
03/12/19 12:43 PM
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hal3000 Online content
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I believe that is correct as the physical game is behaving in the same way. I can't verify it right now but if I'm not mistaken it's also possible to move the player in Fire when the game has finished. Perhaps this is a bug in the original ROMs? smile

Re: TMS-09xx/1xxx thread (was New Dumps) [Re: seanriddle] #114823
03/12/19 01:00 PM
03/12/19 01:00 PM
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Haze Offline
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Haze  Offline
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it could be, maybe there simply wasn't space to program any other behavior :-)

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