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Joined: Dec 2005
Posts: 108
Senior Member
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Senior Member
Joined: Dec 2005
Posts: 108 |
Not sure if this is the right place to post these, but here are a few bugs I noticed:
- arcade: the only way to filter the list is export it, the other options will not affect it in any way - pop-up menus disappear by themselves after a few seconds - drop down menus are to small, and some labels (especially shortcuts) are truncated - Cmd-Q does not work, I have to use Cmd-X to close the app
and two feature requests: - is there a way to show multiple images (eg screenshot + title + flyer) at the same time - is there a way to move the Game Info box so that it shows at the same time as a game image?
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Those are no bugs  . But anyway, that's the reason why there are themes (only 2 right now), and one can always add more of them... regarding filtering, yes, that's a works-as-designed thing. And regarding keyboard shortcuts: you can change those for the main GUI and QMC2 Arcade (also from the main GUI). Also, which pop-up menus are you talking about?
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Dec 2005
Posts: 108
Senior Member
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Senior Member
Joined: Dec 2005
Posts: 108 |
re keyboard shortcuts: the menu on top shows the Cmd-Q shortcut, but it won't work, so maybe just a visualization error re popup menus: for example, if I right click a game, the popup stays open for a few seconds, then closes by itself re arcade: the ckeckbox next to "use filtering" made me think that the buttons below work independently... thanks for the good work! 
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
re keyboard shortcuts: the menu on top shows the Cmd-Q shortcut, but it won't work, so maybe just a visualization error Hmmm, Qt 4 has certain known issues with Command-keys on the Mac, so probably it's really a bug (not necessarily QMC2's fault, but I have to check...). Anyway, as I don't have a Mac myself it's hard for me to test. Could you check if explicit remapping of the keyboard shortcut(s) in question fixes it?! And which shortcut is shown in the key-sequence scanner when you press Cmd+Q? re popup menus: for example, if I right click a game, the popup stays open for a few seconds, then closes by itself Interesting... that's "unexpected" to say the least. As I haven't heard of it before may be there's some local setting at your side interfering? Or can someone else on Mac OS X reproduce this? re arcade: the ckeckbox next to "use filtering" made me think that the buttons below work independently... Yeah, you can choose between using the full game/machine list or a "filtered" version of it for QMC2 Arcade.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Dec 2012
Posts: 20
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Member
Joined: Dec 2012
Posts: 20 |
Finally back into business after the shit factory stopped supplying the fan.
My bug is: I can't select an external drive. I have an external drive with sdlmame executables and all roms, but I can't select it when trying to setup QMC2.
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Joined: Mar 2001
Posts: 17,316 Likes: 280
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 17,316 Likes: 280 |
Does the external drive show up in Finder?
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Joined: Dec 2012
Posts: 20
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Joined: Dec 2012
Posts: 20 |
Yes. I even compiled MAME on it using the Terminal and I can launch MAME without issue from the Terminal. Better: I used RomVault through Parallels to update the ROMs on this very external drive (something that clrmamepro couldn't do, BTW).
Last edited by Braintrash; 12/04/14 06:18 PM.
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
So where's the external drive mounted in the VFS? I'd assume something like "/<volume-name>"... and that should be selectable from within QMC2 provided the UID it's running as has sufficient access permissions.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Also, try enabling "Use native file dialogs" in the setup (GUI section) to see if that fixes it... it could be a problem with Qt's built-in file-dialogs. Native dialogs are the ones that the OS provides.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Dec 2012
Posts: 20
Member
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Member
Joined: Dec 2012
Posts: 20 |
Yeah, I didn't think of typing the path directly; that did the trick, thank you.
But how can I enable native dialogs if I can't pass the first wizard screen? Maybe some note could be added to the ultimate manual.
Last edited by Braintrash; 12/06/14 10:58 AM.
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