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Re: A couple GLSL issues [Re: Stiletto] #97218 12/02/14 05:23 PM
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Canis Offline
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Originally Posted By Stiletto
Before my time (and I am still not a Mac user) but I did help compile CAESAR's massive list of archaic emulators back in the day...

I've upped Lottes_CRT shader here for now...


Nice, thank you VERY much Stiletto! The Lottes shader actually performs better than I expected; have been having fun further tweaking the settings as well, and it looks great on the projector. Thanks to SoltanGris42 as well for making it work with SDLMAME! smile

The CAESAR site is really cool too… I had forgotten about Williams/Midway's original retail emulators for Defender/Robotron/Joust. Creating a nostalgia *for* nostalgia feedback-loop… didn't Zappa say something about "Death by Nostalgia"? :P

Re: A couple GLSL issues [Re: Canis] #97219 12/02/14 05:33 PM
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Originally Posted By Canis
The CAESAR site is really cool too… I had forgotten about Williams/Midway's original retail emulators for Defender/Robotron/Joust. Creating a nostalgia *for* nostalgia feedback-loop… didn't Zappa say something about "Death by Nostalgia"? :P


Yep, but it's the direction we're headed. I've seen 18-21-year-olds logging into emulation forums recently and asking about "the old days of emulation", it's pretty weird. Anyhow, that's getting off-topic. smile

Glad you like Lottes shader. Eventually what will happen though is HLSL and GLSL will merge and you'll get all of those bells and whistles from Windows MAME in SDLMAME. Gonna be a little bit before we get there, though.

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