Previous Thread
Next Thread
Print Thread
Workaround for Nestopia sound desyncs found. #97374
12/11/14 09:51 PM
12/11/14 09:51 PM
Joined: Sep 2010
Posts: 36
S
Samurai Fox Offline OP
Member
Samurai Fox  Offline OP
Member
S
Joined: Sep 2010
Posts: 36
By setting the speed (under timing) to 61 or above in post 1.36 versions, you can finally eliminate this issue. Note that this workaround affects PAL games in which it causes them to play faster than normal, so it's best to use this fix with NTSC games.

Re: Workaround for Nestopia sound desyncs found. [Re: Samurai Fox] #103043
12/17/15 03:34 PM
12/17/15 03:34 PM
Joined: Dec 2007
Posts: 41
Russia, Moscow
E
Eugene.S Offline
Member
Eugene.S  Offline
Member
E
Joined: Dec 2007
Posts: 41
Russia, Moscow
Hi, maybe this info will help to solve this problem:

https://github.com/rdanbrook/nestopia/issues/46

Re: Workaround for Nestopia sound desyncs found. [Re: Samurai Fox] #103091
12/18/15 07:54 PM
12/18/15 07:54 PM
Joined: Dec 2007
Posts: 41
Russia, Moscow
E
Eugene.S Offline
Member
Eugene.S  Offline
Member
E
Joined: Dec 2007
Posts: 41
Russia, Moscow
https://github.com/rdanbrook/nestopia/issues/46#issuecomment-165468503

https://github.com/rdanbrook/nestopia/commit/7c8d9d9c95dd24217f79c9eae24e3fcf4b0d485b


(sorry for posting code as image)

This bugfix should work. Many thanks to Marty.

-----------------------------------------------------------------
Official 1.40 compiled with native VS2005 and DXSDK-summer-2004
"vanilla" and "soundfix" version.
http://rghost.ru/8P9KL5rhg
-----------------------------------------------------------------


Moderated by  Marty, R. Belmont 

Who's Online Now
0 registered members (), 123 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Shout Box
Forum Statistics
Forums9
Topics8,666
Posts113,616
Members4,850
Most Online324
Dec 20th, 2018
Powered by UBB.threads™ PHP Forum Software 7.6.1.1
(Release build 20180111)
Page Time: 0.025s Queries: 14 (0.010s) Memory: 5.5951 MB (Peak: 5.7592 MB) Zlib enabled. Server Time: 2019-07-23 05:28:32 UTC