Previous Thread
Next Thread
Print Thread
Workaround for Nestopia sound desyncs found. #97374 12/11/14 09:51 PM
Joined: Sep 2010
Posts: 36
S
Samurai Fox Offline OP
Member
OP Offline
Member
S
Joined: Sep 2010
Posts: 36
By setting the speed (under timing) to 61 or above in post 1.36 versions, you can finally eliminate this issue. Note that this workaround affects PAL games in which it causes them to play faster than normal, so it's best to use this fix with NTSC games.

Re: Workaround for Nestopia sound desyncs found. [Re: Samurai Fox] #103043 12/17/15 03:34 PM
Joined: Dec 2007
Posts: 41
E
Eugene.S Offline
Member
Offline
Member
E
Joined: Dec 2007
Posts: 41
Hi, maybe this info will help to solve this problem:

https://github.com/rdanbrook/nestopia/issues/46

Re: Workaround for Nestopia sound desyncs found. [Re: Samurai Fox] #103091 12/18/15 07:54 PM
Joined: Dec 2007
Posts: 41
E
Eugene.S Offline
Member
Offline
Member
E
Joined: Dec 2007
Posts: 41
https://github.com/rdanbrook/nestopia/issues/46#issuecomment-165468503

https://github.com/rdanbrook/nestopia/commit/7c8d9d9c95dd24217f79c9eae24e3fcf4b0d485b


(sorry for posting code as image)

This bugfix should work. Many thanks to Marty.

-----------------------------------------------------------------
Official 1.40 compiled with native VS2005 and DXSDK-summer-2004
"vanilla" and "soundfix" version.
http://rghost.ru/8P9KL5rhg
-----------------------------------------------------------------


Moderated by  Marty, R. Belmont 

Who's Online Now
4 registered members (Praxis, Vas Crabb, R. Belmont, 1 invisible), 57 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
ShoutChat Box
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics8,711
Posts114,495
Members4,869
Most Online510
Aug 26th, 2019
Powered by UBB.threads™ PHP Forum Software 7.7.3