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I'd assume ADPCM for the sound.

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Reasons for my guess: LPC12/D6 speech (which the TSP50c1x/0x series does) takes up very little rom space, so it can hold quite a lot of it in internal rom. Given the simplicity of the phone device, the TSP50C1x/0x can also do all the button reading etc that is necessary for operation.

Also, MB used (at least) two TSP50C10 series mcus around 1989-1991: One in "Electronic Talking Battleship", and another in "Omega Virus".

Omega Virus, btw, seems to be the spiritual successor to "Dark Tower", the game is played very very similarly.

EDIT: as for the number of words the tsp50c10 contains, here's I think all the words from electronic talking battleship:
"Prepare for battle!"
"select"
"game"
"players"
"skill"
"one"
"two"
"three"
"four"
"task force"
"armed"
"man your battlestations!"
"enter"
"letter"
"number"
"fire"
"direction"
"patrol boat"
"submarine"
"destroyer"
"battleship"
"carrier"
"hit"
"sunk"
(the below sounds are not speech and some may be synthesized by code banging data directly to the tsp50cxx internal DAC)
<6 notes of "anchors aweigh"> (powerup/reset sound)
<beep> (button press, or 'fake' button press by the AI)
<3 siren whoops> (immediately before start of game, after setup)
<sound of missile firing/arcing> (upon player or AI firing; there is some noticeable aliasing in this sample)
<crash/explosion> (hit a ship; this seems to be a PCM sample?)
<6 notes of "taps"> (game over, or auto-power-off timer is about to expire)

LN

Last edited by Lord Nightmare; 05/05/15 02:45 PM. Reason: update again

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Phrases from Omega Virus (from watching several youtube videos, I don't own this):
"zero"
"one"
"two"
"red"
"green"
"yellow"
"blue"
"access card"
"probe"
"disruptor"
"decoder"
"negatron"
"destroyed"
"energize"
"shields"
"code"
"teleported to"
"docking bay"
"found"
"security breach!"
"access denied"
"terminated"
"is attacking"
"take your best shot"
"which room?"
"steals"
"a"
"sector"
"shut down"
<monotone>"enter"
<monotone>"skill"
<monotone>"room"
<monotone>"code"
<monotone>"red"
<monotone>"green"
<monotone>"yellow"
<monotone>"blue"
<monotone>"help me"
<monotone>"do something!"
<monotone>"secret code"
<monotone>"probe"
<monotone>"hurry!"
<monotone>"we are running out of time!"
"-five"
"thirty"
"twenty"
"fifteen"
"ten"
?"five"
"minutes"
"you"
"fool!"
"I"
"missed"
"wrong!"
"human scum!"
"found me!"
"win!"
"I am terminated"
<mocking>"'help me!'"
"heh, hehahahahahaha!"
"until I take over!"
"try and stop me!"
"hee hee heehee!"
"must be"
"too late! this station is mine! I win!"
<radio blip> (this is made using a deliberately scrambled lpc sample, cute!)
<scrambled glitch noise> (another glitch lpc sample)
<beep> (button press)
<klaxon buzz x3 fast>
<klaxon buzz x3 slow>
<high siren x3>
<sound of shield energizing, fast upward sweep>
<sound of laser firing, upward sweep>
<wavering low noise/warble> (when being teleported)
<crash/explosion, identical to talking battleship>

Omega Virus was apparently created by Michael Gray, along with dream phone and mall madness

Omega Virus is also interesting in that it varies both the LPC Rate (for speeding up and slowing down samples without changing pitch) as well as MAYBE altering pitch during speech (for the monotone samples, unless they were separately encoded?)
The tsp50cxx does allow this, IIRC.
Given the large number of speech samples, I suspect Omega Virus has 2 or 4 times as much rom as Electronic Talking Battleship does, on its tsp50cxx.
Either that or it uses a tsp60cxx VSM rom for some of the speech!

LN


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Originally Posted By hap
"This has the exact same chip set that the Tsukada games have", but Tsukuda Pachinko is a 40-pin MCU, can't be the same as Cosmic Fire Away 3000.

Unrelated, this has been nagging me :P Anyone know what chips are in Milton Bradley Dream Phone?


Yes, but it's a TMS1xxx and a TMS1024, so I'm saying they are pretty much the same :-)

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Originally Posted By kevtris
it's TMS1024 and MP1604

No die codes or anything?


Here's some more interesting ones...
Bandai Space Chaser (LED game)
http://www.handheldmuseum.com/Z_Imgs/MESS/Bandai-SpaceChaser_CPU.jpg
Hitachi HD3813 7B

Bandai Zaxxon LCD (2-layer LCD game)
http://www.handheldmuseum.com/Z_Imgs/MESS/Bandai-ZaxxonLCD_CPU.jpg
Chip says ZG16883 with some Japanese above it...
Other side of the board:
http://www.handheldmuseum.com/Z_Imgs/MESS/Bandai-ZaxxonLCD_MB.jpg

Mattel Look Alive Football:
http://www.handheldmuseum.com/Z_Imgs/MESS/Mattel-LookAliveFootball_CPU.jpg
Chip apparently applied directly to the circuit board. Not sure how easy that will be to dump, but at least it will be easy to see visually by popping off the plastic cover (which I didn't do, but not opposed to...)
Saw the 'Copyright Mattel 1998' on the board and thought What the hell? Then realized '1998' is the part number for this game... smile

And the Unknown Grab-Man game: (probably made by Matsushima)
http://www.handheldmuseum.com/Z_Imgs/MESS/Unknown-GrabMan_CPU.jpg
No markings on the chip... That's this game here:
http://www.handheldmuseum.com/Unknown/GrabMan.htm
Same display layout as Tomy Pac-Man in a small LCD handheld (game play is a little different though).

I also have a Mattel Football (the original) that has little round blips instead of the dashes most of them have. Never seen that variation since, but comparing it to a dash version I found this on the chips:
Dash version:
B6100EA
7748
Dot version:
B6100-15
8021
All the boards (including the LED board) had the same revision numbers, but the games appear to be roughly 3 years apart in age. Not sure if there would have been changes to the chip or not though.

Also compared a Bandai Missile Attack to a Battlestar Galactica, and they were identical. So that was definitely just a name change.

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Originally Posted By Rik
Mattel Look Alive Football:
http://www.handheldmuseum.com/Z_Imgs/MESS/Mattel-LookAliveFootball_CPU.jpg
Chip apparently applied directly to the circuit board. Not sure how easy that will be to dump, but at least it will be easy to see visually by popping off the plastic cover (which I didn't do, but not opposed to...)
Saw the 'Copyright Mattel 1998' on the board and thought What the hell? Then realized '1998' is the part number for this game... smile

I also have a Mattel Football (the original) that has little round blips instead of the dashes most of them have. Never seen that variation since, but comparing it to a dash version I found this on the chips:
Dash version:
B6100EA
7748
Dot version:
B6100-15
8021
All the boards (including the LED board) had the same revision numbers, but the games appear to be roughly 3 years apart in age. Not sure if there would have been changes to the chip or not though.

Also compared a Bandai Missile Attack to a Battlestar Galactica, and they were identical. So that was definitely just a name change.

Funtronics Jacks and Mattel Basketball both have the dies glued directly to the PCB also. Jacks has a COP421, and I was able to photograph the die with no damage to the game, but you have to be extremely careful not to touch the bond wires. I also tracked down the traces on the PCB and dumped it electronically.

Basketball actually has 3 chip dies on the PCB. I haven't looked too closely at it yet.

I've heard about the round blips vs dashes, but I don't think the chips would be different. I've decapped one Football and I have another; I'll check the markings. It might just be that they standardized on the -nn style labeling.

I didn't realize that there was a clone of BSG.

I got a Unisonic 21 blackjack/calculator (AKA Jimmy the Greek model D3). As I was hoping, it has a Rockwell chip, so I think it contains the code in patent 4339134. The top of that code has a line that reads NAME A48(8), and the chips is labeled A4821CA. I've also got a Rockwell 63R calculator with a chip labeled A4802CA, so I'll compare the dies. I'm guessing they removed the advanced calculator features and replaced them with the blackjack code.

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Originally Posted By seanriddle
Funtronics Jacks and Mattel Basketball both have the dies glued directly to the PCB also. Jacks has a COP421, and I was able to photograph the die with no damage to the game, but you have to be extremely careful not to touch the bond wires. I also tracked down the traces on the PCB and dumped it electronically.


Yeah, Funtronics Tag must be the same way, there's a piece of plastic protecting the LEDs, so the chip must be under that... I can send you Tag and Red Light/Green Light if you want to look into those. The forth 'game' (Hot Wheels Drag Race) is the same as Red Light. So we can get the entire 'Funtronics' line checked off...

Originally Posted By seanriddle
Basketball actually has 3 chip dies on the PCB. I haven't looked too closely at it yet.

I've heard about the round blips vs dashes, but I don't think the chips would be different. I've decapped one Football and I have another; I'll check the markings. It might just be that they standardized on the -nn style labeling.


Hmm, I'm going to have to look at a Basketball now... smile What other Mattel games have not been looked into? I have them all so I can check them out for you.

I didn't think Football would be different just because of the LEDs, but was surprised to find them so many years apart. I figured they would have stopped making Football when Football 2 came out...

Originally Posted By seanriddle
I didn't realize that there was a clone of BSG.

Actually, it's the other way around. Mattel Missile Attack was one of the first games Mattel ever made (3rd game, after Auto Race and Football). Story has it that some companies (NBC, not wanting to air the commercials) didn't like the idea that if you lost the game, New York basically got nuked... smile (This was the 70's remember) So they licensed Battlestar Galactica and made it a space game instead. Later the BSG license ended, and it was sold just as 'Space Alert'

Originally Posted By seanriddle
I got a Unisonic 21 blackjack/calculator (AKA Jimmy the Greek model D3).


I just found mine over the weekend, D2 model I think, top picture here:
http://www.handheldmuseum.com/Misc/UnisonicJtG.htm
I also have one of the little calculator versions... Didn't get into yet though.

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Oh, my bad, I see I wrote Bandai Missile Attack originally. smile Meant Mattel Missile Attack, the first version. Just confirming nothing was changed internally with the name change. Hehe...

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Ah- got it. I was confused about that.

I've got a Red Light Green Light coming. It would be nice to dump Tag and have them all. If I can't find a cheap one, you could send it to me or Kevin to dump.

I've looked at Armor Battle, Auto Race, Baseball, Basketball, BSG, Brain Baffler, Football, Football 2, and Sub Chase.

I assume the 3 Blackjacks have the same chip, but I've only looked at the D3. You may not be able to get into the handheld one easily- I had to bend the Radio Shack blackjack calculator's case to get it open.

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http://www.ebay.com/itm/VINTAGE-1978-SCRABBLE-SENSOR-ELECTRONIC-WORD-GAME-IN-BOX/121524520482

... Well, that's a new one to me. Never heard of that at all. Guessing tms1000 based but god knows.

The game looks fantastically boring, it is basically 2 player mastermind, with the computer managing the 7 letter word the master player entered, and reporting whether the guessing player's letter and position are correct or just letter and not position.

LN


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