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What happen to the scanlines for the Tempest.. #112529
02/08/18 07:21 AM
02/08/18 07:21 AM
Joined: Apr 2006
Posts: 627
Fort Worth, TX.
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Dullaron Offline OP
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Dullaron  Offline OP
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Joined: Apr 2006
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Black Widow and some others.

HLSL options and GLSL options is missing on these games. Any reason why these menu got removed?

Edit: Never mind about that. Only works on d3d. laugh

I wish it can work on bgfx too. frown

Last edited by Dullaron; 02/08/18 07:32 AM.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: What happen to the scanlines for the Tempest.. [Re: Dullaron] #112530
02/08/18 08:06 AM
02/08/18 08:06 AM
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Fort Worth, TX.
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Dullaron Offline OP
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Here is some snapshots of Black Widow with the d3d and hlsl enabled.

Score and letters. https://cdn.discordapp.com/attachme...8815871311872/IMG_20180208_015736923.jpg

Up close scan lines. https://cdn.discordapp.com/attachme...8817553227776/IMG_20180208_015911913.jpg

Moving spider. https://cdn.discordapp.com/attachme...932601856/IMG_20180208_015809136_HDR.jpg

Whole screen demo play. https://cdn.discordapp.com/attachme...433610762/IMG_20180208_015744823_HDR.jpg

This screen is about 2560 x 1440.

I think Black Widow got too much graphics going on with the d3d hlsl settings. Ether that the lines are too thick. Omegrace is worst than this one. Can't even see the lines in the yellow brightness.

Tempest look a lot better than this game. Tempest lines are perfect.

I can't find that old setting to where I can turn the thickness up and down. Seem to be removed from the mame.ini file. Can someone point out where it at please. Edit: Found the setting.

Change to these settings.

Vector Flicker 50 was 15

Beam Intensity Weight 0.96 was 0.75

Last edited by Dullaron; 02/08/18 08:43 AM.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: What happen to the scanlines for the Tempest.. [Re: Dullaron] #112531
02/08/18 11:34 AM
02/08/18 11:34 AM
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Posts: 1,678
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Just Desserts Offline
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Vector monitors didn't have scan lines.

Re: What happen to the scanlines for the Tempest.. [Re: Dullaron] #112532
02/08/18 11:37 AM
02/08/18 11:37 AM
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Posts: 627
Fort Worth, TX.
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Dullaron Offline OP
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Is there anyway to turn off the scan lines then? Keep the glowing effects and curves

Last edited by Dullaron; 02/08/18 12:02 PM.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: What happen to the scanlines for the Tempest.. [Re: Dullaron] #112545
02/09/18 02:27 AM
02/09/18 02:27 AM
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Fort Worth, TX.
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Dullaron Offline OP
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Dullaron  Offline OP
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I turn off the scan lines. I used the default settings and then went from there.

https://cdn.discordapp.com/attachments/142183080789016577/411357385374826496/Untitled1.png

I did left off the Phosphor because it over kill the games screen.

I gonna play with the settings more. smile

Settings bellow. Some changes. Others already set up.

#
# CORE VECTOR OPTIONS
#
beam_width_min 1.0
beam_width_max 4.0
beam_intensity_weight 0.96
flicker 0.5

#
# OSD VIDEO OPTIONS
#
video d3d
numscreens 1
window 0
maximize 1
waitvsync 0
syncrefresh 0
monitorprovider auto

#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlslpath hlsl
hlsl_enable 1
hlsl_oversampling 0
hlsl_write auto
hlsl_snap_width 2048
hlsl_snap_height 1536
shadow_mask_tile_mode 0
shadow_mask_alpha 0.0
shadow_mask_texture shadow-mask.png
shadow_mask_x_count 6
shadow_mask_y_count 4
shadow_mask_usize 0.1875
shadow_mask_vsize 0.25
shadow_mask_uoffset 0.0
shadow_mask_voffset 0.0
distortion 0.05
cubic_distortion 0.0
distort_corner 0.05
round_corner 0.05
smooth_border 0.0
reflection 0.0
vignetting 0.0
scanline_alpha 0.0
scanline_size 1.0
scanline_height 1.0
scanline_variation 1.0
scanline_bright_scale 1.0
scanline_bright_offset 0.0
scanline_jitter 0.0
hum_bar_alpha 0.0
defocus 0.8,0.0
converge_x 0.0,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.0,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 1.0,0.0,0.0
grn_ratio 0.0,1.0,0.0
blu_ratio 0.0,0.0,1.0
saturation 1.0
offset 0.0,0.0,0.0
scale 1.0,1.0,1.0
power 1.0,1.0,1.0
floor 0.0,0.0,0.0
phosphor_life 0.0,0.0,0.0

#
# VECTOR POST-PROCESSING OPTIONS
#
vector_beam_smooth 0.0
vector_length_scale 0.5
vector_length_ratio 0.5

#
# BLOOM POST-PROCESSING OPTIONS
#
bloom_blend_mode 0
bloom_scale 0.750
bloom_overdrive 1.0,1.0,1.0
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.48
bloom_lvl2_weight 0.32
bloom_lvl3_weight 0.24
bloom_lvl4_weight 0.16
bloom_lvl5_weight 0.24
bloom_lvl6_weight 0.32
bloom_lvl7_weight 0.48
bloom_lvl8_weight 0.64

Last edited by Dullaron; 02/09/18 03:08 AM. Reason: Final edit sorry.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series
Re: What happen to the scanlines for the Tempest.. [Re: Dullaron] #112595
02/12/18 03:10 PM
02/12/18 03:10 PM
Joined: Apr 2006
Posts: 627
Fort Worth, TX.
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Dullaron Offline OP
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Dullaron  Offline OP
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Joined: Apr 2006
Posts: 627
Fort Worth, TX.
How come Tempest flash white light with the video d3d turn on? That is not normal.

Edit: Found the issue. Bloom Scale. When I get it to 0 then it stop the white showing.

Last edited by Dullaron; 02/12/18 04:27 PM.

Windows 10 Pro 64-bit / Intel Core i5-4460 3.20 GHz / 8.00 GB RAM / AMD Radeon R9 200 Series

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