Regarding "building QMC2 with the current build tools"... when MAME builds with them (does it?) then you only have to open "cmder.exe", cd to the QMC2 source folder and run "make".

In order to execute the resulting binary from the build directory you have to set an env. variable, then run "release\qmc2-mame.exe":

Code:
set QT_PLUGIN_PATH=c:\buildtools\vendor\qt\mingw64\Qt\plugins

That's basically the same for QMC2 Arcade ("make arcade"), but you also need to set QML_IMPORT_PATH before running "arcade\release\qmc2-arcade.exe":

Code:
set QML_IMPORT_PATH=c:\buildtools\vendor\qt\mingw64\Qt\imports

That's all there is to it.


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