Originally Posted by R. Belmont
Yeah, ideally I should be able to run these in 4K and have the SVGs draw at that res. That'll be cool smile

The svgs already draw at the real window res, so you can already do that. I'm just very afraid to muck with the initial window creation, so I punted. Plus the rom (and thus the svg, with the size/aspect ratio in it) is loaded after the initial window is created and visible...