Everything even in coding starts with a storyboard or prototype build of a source tree which doesn't run at all and I've made a couple.
Everything is actually pretty much surprisingly the same as the old code but with some c codes turned into h codes as well as a ton of new folders and a hash folder which I renamed to xml in my proto code which of course they are better than M1.xml because they are premade so nobody will be lazy to update it because they are updated in every new MAME build.
I'll post them in a prototype concept tree code thread in a minute but I do agree with GodzFire that we do need a fresh version and a concept tree starts a new beginning in M1's great history.
I definitely want to see Blasted as well as any other missing games running in M1 and the new MAME is going to make it possible
Last edited by TEOL; 05/21/16 12:16 PM.