Originally Posted By B2K24
Thank you SoltanGris42 smile


Thank cgwg! I looked at crt-geom when Moogly first added the bgfx system and decided it would be a PITA to port to bgfx because of the way it used "#define"s for everything.

So it's pretty cool that cgwg just popped up with "Here's a bgfx shader" smile

Because we wouldn't have had it otherwise unless MooglyGuy went on another shader porting binge.