it's user unfriendly when it doesn't work for games etc. because it never really seems to register keys as held down, only 'pressed once' especially if they're shifted keys or whatever else..

while the idea is good in concept, the implementation of it is definitely horrible and acts in completely unexpected ways and how you toggle it on / off at runtime doesn't seem to be common knowledge either.



Last edited by Haze; 10/09/17 01:32 PM.