just checked on the x86 and the bugs are the same as on arm. maybe it's my integration that is failing but c&d tune is completely silent and ps2 file sounds like it is wrong byteorder or wrong buffer size. i've put those tunes here: https://31.135.195.151:20281/aosdk/xsf-bugs.tar.gz
btw. can i talk to you on irc?


oscp - player with network remote and no dependencies - http://talk.maemo.org/showthread.php?t=94590