P2U - CURSOR - position ok

Hello, thank you for the work of the MAME alphatronic of the Px systems.
The small CURSOR error I found absolutely a trifle.

Here the modify cursor.contains( ..)
// draw 12 lines of the character
   bool cursoren = cursor.contains(x * 8, y * 12);	  
In the current source code, in line 884 simply change the variable "vramy * 12" to "y * 12".
Already the P2U CURSOR is in the right line.
I think that's easy to take into account in the next revision.