So you want to see bigger fonts in the debugger?

You could use the -debugger_font_size option from the command line or
change the option from the lua console. You won't see it unless you open a new dasm or memory window.

Code
[MAME]> function printt(a) for i,j in pairs(a) do print(i,j) end end
[MAME]> printt(manager:options().entries)

homepath	sol.core_options::entry*: 0x5603fbf64898
screen	sol.core_options::entry*: 0x5603fbf5d608
snapbilinear	sol.core_options::entry*: 0x5603fbf6fa28
gl_forcepow2texture	sol.core_options::entry*: 0x5603fbf361a8
volume	sol.core_options::entry*: 0x5603fbf6f1a8
... etc

[MAME]> print(manager:options().entries["debugger_font_size"]:description())
font size to use for debugger views

[MAME]> print(manager:options().entries["debugger_font_size"]:value())                -- 0.0 is the default
0.0
[MAME]> print(manager:options().entries["debugger_font_size"]:value(5.0))    -- font size for Tiny Elvis
[MAME]> print(manager:options().entries["debugger_font_size"]:value())
5.0
[MAME]> print(manager:options().entries["debugger_font_size"]:value(12.0))   -- mame's default seems to be about 12
[MAME]> print(manager:options().entries["debugger_font_size"]:value(13.0))
[MAME]> print(manager:options().entries["debugger_font_size"]:value(15.0))

[Linked Image from i.imgur.com]

Why not change the font too?

(monospace fonts are the best, memory views can get weird)

Code
MAME]> print(manager:options().entries["debugger_font"]:value())
auto
[MAME]> print(manager:options().entries["debugger_font"]:value("Verdana"))
[MAME]> print(manager:options().entries["debugger_font"]:value("NanumSquare Bold"))
[MAME]> print(manager:options().entries["debugger_font"]:value("Noto Mono"))



[Linked Image from i.imgur.com]

Last edited by Golden Child; 04/18/19 01:25 PM.