Some more Indy progress -

I've implemented the Integer Line and Fractional Line drawing modes based on pseudocode in the REX3 documentation that SGI published. It's hardly noticeable, but the lines are now slightly thicker on buttonfly:

[Linked Image from i.imgur.com]

I also fixed an off-by-one error when handling the Length32 flag, which was causing cracks in certain geometry. Similarly, I fixed a whole host of other bugs and added alpha-blending support, leading to these two shots:

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]

The Newton demo, in particular, used to look like this:

[Linked Image from i.imgur.com]

So, it's a pretty decent improvement.