I wasn't sure if Mame was equipped with a function to grab the system's time, if any arcade game has any rts mechanics, and maybe convert those values to switch into the 8 bit values for the G&W clocks.
If it could be applied in the same form as a cheat in the machine config it would be neat, but if it can't be programmed like that then it's understandable.
If it could be made into a lua script it would be cool, I'm just not familiar with if these languages support pulling the system's clock time.
I just thought it would be a cool idea to have to actually make use of the clock function. It would be cool to use in projects trying to recreate G&W.
It's not something that needs to be done but just wanted to throw that idea out there.
Also, I'm probably going to take some pics of my collection tonight to help Hydef decide on what games need certain details.