I have a possible noob compiling question here. I'm trying to compile a very specific build of MAME (handheld games only). I can set it to the specific drivers easily enough which eliminates most of what I don't want, but some drivers have things in them that aren't games (like hh_tms1k.cpp has a bunch of TI Calculators). I'd like to remove individual games from a driver during compile. Is there an easy way to do this? Do I have to comment out parts of the driver itself (is just commenting out the game drivers lines at the end of each one enough?) or can I set up something during the compile to just ignore some? (That would be ideal so I don't have to keep altering the drivers when I pull down updates from .git...)