Originally Posted by Knurek
If you're talking about a little skip @ looppoint, then yes, the files have that on Windows too.

And VGMStream supports so many formats you shouldn't have a problem finding some files for it if your game collection has more than one entry. smile
No, I mean it dies on the files, printing "failed opening IniD_01.spsd" or similar for each one; maybe looking for header magic which isn't there. Looks like there's no debugging or even higher-verbosity mode in vgmstream, so I'll have to go in and throw printfs about the place - since I'm ignorant here I've no intuition about how to use these tools properly. crazy