r5426 /src/mame/video/snes.c: [SNES]: Fixed direct color gfxs in mode 3/4, also fixed color data shifting in both modes.
Many thanks to Lord Nightmare for the save file.
![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/kale/fast/files/0136.png)
Color shifting is the first thing that MESS does what other snes emus don't afaik. Ideally if you should do a color conversion to a framebuffer and you can't completely fill that framebuffer, you should fill the remaining data with the most significant bytes of the color offsets.
Comparison:
before:
after: ![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/kale/fast/files/0141.png)