Originally Posted by byuu
These bugs don't even show up until you really start to hammer down all the hardware delays (DRAM refresh, penalty cycles, memory access speeds), and it makes your emulator appear to be the less accurate one when the bugs show up.

Oh yeah. You'd think Dreamcast, with all it's power, is exempt from timing issues such as these. Nope. No such luck. It's only a few "problematic" titles though.