Burn Cycle works pretty well too, aside from some random graphic corruption, which appears to be self-correcting as it vanishes if you turn around again. The sound is also pretty messed up.

http://mamedev.emulab.it/haze/misc/burn_1.png
http://mamedev.emulab.it/haze/misc/burn_2.png
http://mamedev.emulab.it/haze/misc/burn_3.png
http://mamedev.emulab.it/haze/misc/burn_4.png

(yes, I left the LCD on just to see what it does)

Effacer is also playbable, although seems very laggy, it's ages before the buttons actually respond to anything.

http://mamedev.emulab.it/haze/misc/eff_1.png
http://mamedev.emulab.it/haze/misc/eff_2.png
http://mamedev.emulab.it/haze/misc/eff_3.png
http://mamedev.emulab.it/haze/misc/eff_4.png
http://mamedev.emulab.it/haze/misc/eff_5.png

to be honest, those DOS command line versions of hang-man are much more fun, wrapping up such a simple game with long drawn out sequences and speech only makes it worse.

Hieroglyph appears to want proper PAL modes

http://mamedev.emulab.it/haze/misc/hie_1.png
http://mamedev.emulab.it/haze/misc/hie_2.png

and again is a completely worthless game..

Inca seems to run ok too, there are some odd looking graphics on the left of the chase scene tho (shot 5) I also managed to kill the music by clicking too fast (maybe) in the puzzle.

http://mamedev.emulab.it/haze/misc/cdiinca_1.png
http://mamedev.emulab.it/haze/misc/cdiinca_2.png
http://mamedev.emulab.it/haze/misc/cdiinca_3.png
http://mamedev.emulab.it/haze/misc/cdiinca_4.png
http://mamedev.emulab.it/haze/misc/cdiinca_5.png
http://mamedev.emulab.it/haze/misc/cdiinca_6.png
http://mamedev.emulab.it/haze/misc/cdiinca_7.png
http://mamedev.emulab.it/haze/misc/cdiinca_8.png

also I couldn't figure out how to get past the first puzzle, it doesn't seem to match up with youtube ;/

Earth Command hangs during the intro video, or if you skip it.

http://mamedev.emulab.it/haze/misc/earth_1.png
http://mamedev.emulab.it/haze/misc/earth_2.png
http://mamedev.emulab.it/haze/misc/earth_3.png
http://mamedev.emulab.it/haze/misc/earth_4.png


The Cutscenes where you talk to people in the Link/Zelda 'twins' don't seem to work all the time, often they display nothing until you press a button? The one in the first room of the first area of Link never seems to play with the image I have.