Originally Posted by Kale
Sprites are missing/wrong because it uploads a G. Clinton-esque scatter-gather DMA list at e90030, weird because it does:
ff637c src f00010 dst 2f size b900 param

f00010 is the video DMA, and here's the title screen list:

[Linked Image from mamedev.emulab.it]

I've told you it was funky, no?

Is it that DMA is wrong, or could the game be re-basing the sprite data area, as I described in my post from a few days ago?