Originally Posted by byuu
Quote
MESS SVN #7566 passes all 4 ADC/SBC test programs. Woot!

Great laugh

And as for:
http://www.allgoodthings.us/mambo/i...42&func=view&catid=2&id=3791

My turn to say this back at Cowering ... "hopefully some of the other emu authors will fix their code" :P

[Linked Image from byuu.org]
(and my screenshot isn't double-width xD)

But I'll be nicer wink

http://byuu.org/temp/test_math.zip
http://bsnes.googlecode.com/files/bsnes_v062.zip

There is one small caveat. It seems real hardware will freak out on rare occasion if you strobe the registers too quickly. You'll see in my test_math.ufo file that there are three invalid bytes. They are essentially being ORed with ... something.

When this ORing happens depends on the individual SNES (different even for the same CPU/PPU1/PPU2 combination), and it is consistent (eg repeatable); and blargg has one that doesn't OR results at all.

The important point though is that the underlying algorithms are correct, as is the timing.

Fantastic, this is the kind of guy we need running tests on the Seibu COP stuff, Dox doesn't have the patience to figure out what the seemingly random / unexpected results he gets are, and why we're getting them and how to avoid them ;-) (I concede, it doesn't make much sense tho) Some random addition / xoring going on there too, even on the 'simple' memcpy routines ;-/