http://icips.us/emulation/crt/fling.png

Code
hlsl_enable               1
hlslpath                  hlsl
shadow_mask_alpha         0.4
shadow_mask_texture       aperture.png
shadow_mask_pix_width     3.0
shadow_mask_pix_height    3.0
shadow_mask_usize         0.1875
shadow_mask_vsize         0.1875
oversample_x              3.0
oversample_y              3.0
pincushion_x              0.04
pincushion_y              0.04
scanline_alpha            1.0
scanline_size             1.0
scanline_bright_scale     1.3
scanline_bright_offset    0.7
scanline_jitter           0.0
defocus_x                 3.0
defocus_y                 3.0
red_converge_x            0.5
red_converge_y            0.0
green_converge_x          0.0
green_converge_y          0.0
blue_converge_x           0.0
blue_converge_y           0.0
red_radial_converge_x     0.5
red_radial_converge_y     0.5
green_radial_converge_x   0.0
green_radial_converge_y   0.0
blue_radial_converge_x    0.0
blue_radial_converge_y    0.0
red_from_r                1.0
red_from_g                0.2
red_from_b                0.2
green_from_r              0.2
green_from_g              1.0
green_from_b              0.3
blue_from_r               0.3
blue_from_g               0.3
blue_from_b               1.0
saturation                1.6
red_offset                0.0
green_offset              0.0
blue_offset               0.0
red_scale                 1.25
green_scale               1.25
blue_scale                1.25
red_power                 1.0
green_power               1.0
blue_power                1.0
red_floor                 0.05
green_floor               0.05
blue_floor                0.05
red_phosphor_life         0.4
green_phosphor_life       0.4
blue_phosphor_life        0.4
y_from_y                  1.0
y_from_i                  0.0
y_from_q                  0.0
i_from_y                  0.0
i_from_i                  1.0
i_from_q                  0.0
q_from_y                  0.0
q_from_i                  0.0
q_from_q                  1.0
y_scale                   1.0
i_scale                   1.0
q_scale                   1.0
y_offset                  0.0
i_offset                  0.0
q_offset                  0.0
subsample_length          1.0
dot_crawl_width           0.0
dot_crawl_height          2.0
dot_crawl_rate            2
dot_crawl_skip            2
edge_amount               1.0
edge_ratio                0.0

Note: Moir� is *much* less noticeable when oversampling, but it's only for some cards, so YMMV.