not much. a lot of carts have missing layers of gfx, but I'm still debugging where the problem exactly is. any other issue is probably related, so not worth reporting until I fix the main problem. I will advertise the request for testing as soon as it's needed smile

on the other hand, reports of snes/snespal/snessfx/snesdsp regressions compared to 0.148/0.148u1 are always welcome