SRAM error in snesnew through fullpath loading was a stupid copy&paste mistake. fixed in latest svn.

Also, I have done some work on pirate games.

I have emulated the protection in Tekken 2

which now works like the cracked version.

It turned out that Street Fighter Alpha EX was using the same protection, so that one works too now

And I have added support for the bankswitch mechanism used by a bunch of multigame carts. Too bad only Super 6 in 1 is fully dumped while the others miss half or more of the game data

If anyone is in contact with someone owning these, please ask for a redump smile
They are not really interesting as a whole, but it's a shame not to be able to document them only due to underdumps...