SRAM error in snesnew through fullpath loading was a stupid copy&paste mistake. fixed in latest svn.
Also, I have done some work on pirate games.
I have emulated the protection in Tekken 2
![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/etabeta/fast/files/0004_265404830.png)
which now works like the cracked version.
It turned out that Street Fighter Alpha EX was using the same protection, so that one works too now
![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/etabeta/fast/files/0001_166067102.png)
And I have added support for the bankswitch mechanism used by a bunch of multigame carts. Too bad only Super 6 in 1 is fully dumped while the others miss half or more of the game data
![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/etabeta/fast/files/0000_918768994.png)
![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/etabeta/fast/files/0003_1017429224.png)
If anyone is in contact with someone owning these, please ask for a redump

They are not really interesting as a whole, but it's a shame not to be able to document them only due to underdumps...