Originally Posted by etabeta78
I needed a break from the slot-ification of NES pcbs/mappers, so I implemented the code needed to emulate the recently dumped cart Powerfest '94

[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

only unemulated feature is the dipswtch that I'm not sure what is supposed to change (maybe the game time? game score?)...

That's a very expansive cart :p


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