Originally Posted By etabeta78
I needed a break from the slot-ification of NES pcbs/mappers, so I implemented the code needed to emulate the recently dumped cart Powerfest '94











only unemulated feature is the dipswtch that I'm not sure what is supposed to change (maybe the game time? game score?)...


That's a very expansive cart :p


"A user interface is like a joke. If you have to explain it, it's not that good."